Garth was a scout in the mercenary company Idra's Sunhawks. He was described as a tiny, dark man. Tarma preferred sending him on night missions because he didn't need to darken his already dusky skin. His true expertise was in riding and tracking. None could match his tracking ability. His one fault as a mercenary was his lousy marksmanship. When Tarma and Kethry left to trace Idra in Rethwellan, Tarma proposed Garth for her successor as Scoutmaster.
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