The Seasinger's robe top lasts for 10 hours in combat before degrading to nothing. Unlike the superior version, it's tradeable and it cannot be repaired on a repair bench. Equipping the robe top will cause it to instantly degrade and become untradeable. When dying in the wilderness, a fully charged robe top will drop 1,200,000 coins. The amount of coins dropped decreases linearly with the charges remaining on the robe top.
Attributes | Values |
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rdf:type
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rdfs:label
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rdfs:comment
| - The Seasinger's robe top lasts for 10 hours in combat before degrading to nothing. Unlike the superior version, it's tradeable and it cannot be repaired on a repair bench. Equipping the robe top will cause it to instantly degrade and become untradeable. When dying in the wilderness, a fully charged robe top will drop 1,200,000 coins. The amount of coins dropped decreases linearly with the charges remaining on the robe top.
- The seasinger's robe top lasts for 60,000 charges of combat before degrading to nothing - it cannot be repaired. Equipping the top will cause it to instantly degrade and become untradeable, even if it has not been used in combat. When dying in the Wilderness a top will drop with its remaining charges intact.
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Level
| - 85(xsd:integer)
- 90(xsd:integer)
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Strength
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Version
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dcterms:subject
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skillXP
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specialchance
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mat1price
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noteable
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store
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low
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Examine
| - Robes worn by the seasingers of the Eastern Lands.
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mat1qty
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Tradeable
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stacksinbank
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mainDamage
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Equipable
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degrades
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geValue
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exchange
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alchable
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destroy
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disassembly
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offAccuracy
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Quest
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offDamage
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mainAccuracy
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kept
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dbkwik:darkscape/p...iPageUsesTemplate
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dbkwik:rune-scape/...iPageUsesTemplate
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dbkwik:runescape/p...iPageUsesTemplate
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Prayer
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Category
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Misc
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Special
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Stackable
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Tier
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Slot
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MAT
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Magic
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Name
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Type
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Value
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Currency
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Members
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Weight
| - 9(xsd:double)
- 10(xsd:integer)
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Update
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Skill
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Armour
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Class
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Image
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Life
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Accuracy
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ID
| - 26338(xsd:integer)
- 26341(xsd:integer)
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high
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Release
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Damage
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Ranged
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Requirements
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alchmultiplier
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abstract
| - The Seasinger's robe top lasts for 10 hours in combat before degrading to nothing. Unlike the superior version, it's tradeable and it cannot be repaired on a repair bench. Equipping the robe top will cause it to instantly degrade and become untradeable. When dying in the wilderness, a fully charged robe top will drop 1,200,000 coins. The amount of coins dropped decreases linearly with the charges remaining on the robe top.
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