Pre-release patch.
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rdfs:label
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rdfs:comment
| - Pre-release patch.
- There have been extensive changes made to the model and animation system in order to increase performance while playing in densely populated areas (such as cities and PvP encounters). Specifically, we have added hardware vertex shader support and a hardware cursor for those cards that support it. Because we are still transitioning to the new system you will experience some incomplete animation features or graphical glitches while playing this patch. Please report any issues you may find using the /bug command from within the game.
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Version
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dcterms:subject
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bydate
| - by Apr 26th 2011 at 9:00AM
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dbkwik:pl.wow/prop...iPageUsesTemplate
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dbkwik:wowwiki/pro...iPageUsesTemplate
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ToC
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Type
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Link
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Highlights
| - *New model & animation system
*New looting methods
*Some class changes
*Assorted other changes
- *New model & animation system
*New looting methods
*Some class changes
*Assorted other changes
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Related
| - * Official patch notes - 9/29/04
- * Official patch notes - 9/29/04
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PREV
| - 0(xsd:integer)
- 0(xsd:double)
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Release
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NEXT
| - 0(xsd:integer)
- 0(xsd:double)
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abstract
| - Pre-release patch.
- There have been extensive changes made to the model and animation system in order to increase performance while playing in densely populated areas (such as cities and PvP encounters). Specifically, we have added hardware vertex shader support and a hardware cursor for those cards that support it. Because we are still transitioning to the new system you will experience some incomplete animation features or graphical glitches while playing this patch. Please report any issues you may find using the /bug command from within the game.
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