About: Adrenaline Shield   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Adrenaline Shield is identical to the Nanite Mesh Generator in most ways: Both are a 450 HP shield at full strength, both cost about 43 HP of shield strength to activate, both drain at approximately 18 HP per second when active (and therefore have the same default duration), both fully block incoming damage up to the remaining strength of the shield, and neither stacks with the bonuses from Flak Armor or Nanoweave Armor when active.

AttributesValues
rdfs:label
  • Adrenaline Shield
rdfs:comment
  • The Adrenaline Shield is identical to the Nanite Mesh Generator in most ways: Both are a 450 HP shield at full strength, both cost about 43 HP of shield strength to activate, both drain at approximately 18 HP per second when active (and therefore have the same default duration), both fully block incoming damage up to the remaining strength of the shield, and neither stacks with the bonuses from Flak Armor or Nanoweave Armor when active.
dcterms:subject
Patch Link
  • --01-14
dbkwik:planetside/...iPageUsesTemplate
Patch
  • 2016-01-14(xsd:date)
abstract
  • The Adrenaline Shield is identical to the Nanite Mesh Generator in most ways: Both are a 450 HP shield at full strength, both cost about 43 HP of shield strength to activate, both drain at approximately 18 HP per second when active (and therefore have the same default duration), both fully block incoming damage up to the remaining strength of the shield, and neither stacks with the bonuses from Flak Armor or Nanoweave Armor when active. The difference is that Adrenaline Shield recharges with each kill of an enemy. Leveling up Adrenaline Shield increases the amount of shield recharged by each kill (from 31% at Level 1 up to 44% at Level 5), compared to the NMG where additional levels reduce the recharge time of the shield when inactive (from 30 seconds at default Level 1 down to 20 seconds at Level 6). Kills recharge Adrenaline Shield whether the shield is active or inactive. Note that only kills count; assists do not recharge the shield. The Adrenaline Shield also recharges over time when inactive, but only at the same rate as the default Level 1 NMG. Another significant difference is that the Adrenaline Shield has a much higher cert cost, requiring 2250 [[File:Planetside2font-.png|12px|link=Certification Points]][[File:Planetside2font-.png|12px|link=Certification Points]][[File:Planetside2font-.png|12px|link=Certification Points]][[File:Planetside2font-.png|12px|link=Certification Points]]File:Icon resource certpoints 25x25.png to fully cert while NMG only takes 831[[File:Planetside2font-.png|12px|link=Certification Points]][[File:Planetside2font-.png|12px|link=Certification Points]][[File:Planetside2font-.png|12px|link=Certification Points]][[File:Planetside2font-.png|12px|link=Certification Points]]File:Icon resource certpoints 25x25.png to fully cert.
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software