Throughout your Dungeoneering travels, you will come across a wide array of music. An easy way to unlock all tracks of one sort (e.g. all Adorno tracks) is to enter a room, then leave the room, then re-enter since a randomly selected track is always played. It is possible to unlock all ten tracks that play in an environment by doing this. Dungeoneering music is usually upbeat and gives a better sense to the gameplay, so many players consider them the best types of soundtracks.
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| - Throughout your Dungeoneering travels, you will come across a wide array of music. An easy way to unlock all tracks of one sort (e.g. all Adorno tracks) is to enter a room, then leave the room, then re-enter since a randomly selected track is always played. It is possible to unlock all ten tracks that play in an environment by doing this. Dungeoneering music is usually upbeat and gives a better sense to the gameplay, so many players consider them the best types of soundtracks.
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| - Throughout your Dungeoneering travels, you will come across a wide array of music. An easy way to unlock all tracks of one sort (e.g. all Adorno tracks) is to enter a room, then leave the room, then re-enter since a randomly selected track is always played. It is possible to unlock all ten tracks that play in an environment by doing this. Dungeoneering music is usually upbeat and gives a better sense to the gameplay, so many players consider them the best types of soundtracks. According to a dungeoneering development blog from Jagex posted on YouTube, there are three types of music tracks: Ambient, Combat, and Boss. These were created as "adaptive, interactive music." Ambient music is "slightly ominous... to give a sense of suspense." Combat tracks "get the blood racing," with ambient tracks playing as the last monster in the room is killed. Boss music is similar to Combat music.
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