About: EffectDisappear   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

function EffectDisappear () Create a Disappear effect to make the object "fly away" and then destroy itself. * Return type: effect * Include file: nwscriptdefn

AttributesValues
rdfs:label
  • EffectDisappear
rdfs:comment
  • function EffectDisappear () Create a Disappear effect to make the object "fly away" and then destroy itself. * Return type: effect * Include file: nwscriptdefn
  • The EffectDisappear() NWScript command creates an effect that causes the creature to which it is applied perform some sort of animation then destroy itself (similar to <a href="/mediawiki/DestroyObject" title="DestroyObject">DestroyObject</a>()). This effect should be applied instantly (not temporarily or permanently). The most common animation caused by this effect is the "fly away" animation, but this does vary and depends on the creature's appearance.
dcterms:subject
dbkwik:nwn2/proper...iPageUsesTemplate
returns
Name
  • EffectDisappear
param
  • int nAnimation
param1default
  • 1(xsd:integer)
param1desc
  • The exit animation to use.
dbkwik:nwn/property/wikiPageUsesTemplate
abstract
  • The EffectDisappear() NWScript command creates an effect that causes the creature to which it is applied perform some sort of animation then destroy itself (similar to <a href="/mediawiki/DestroyObject" title="DestroyObject">DestroyObject</a>()). This effect should be applied instantly (not temporarily or permanently). The most common animation caused by this effect is the "fly away" animation, but this does vary and depends on the creature's appearance. This effect will have no result if its target is not commandable. It should never be applied to player characters as they cannot be destroyed; <a href="/mediawiki/EffectDisappearAppear" title="EffectDisappearAppear">EffectDisappearAppear</a>() is likely more appropriate for them.
  • function EffectDisappear () Create a Disappear effect to make the object "fly away" and then destroy itself. * Return type: effect * Include file: nwscriptdefn
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