This is a vital skill for survival in the Unreal world. Cooked food has five grades: awful, bland, normal (no indicator), tasty and delicious. These grades affect nutrition, but so slightly as to be unnoticeable. Herbs, leaves and seeds can be used as seasoning in several recipes. Note: containers of same kind of stew or soups can be poured into each other to have a full one. Example: Cook 3 pots of meat stew to have 3 4-pound pots. Mixing each other to have 2 full ones
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| - This is a vital skill for survival in the Unreal world. Cooked food has five grades: awful, bland, normal (no indicator), tasty and delicious. These grades affect nutrition, but so slightly as to be unnoticeable. Herbs, leaves and seeds can be used as seasoning in several recipes. Note: containers of same kind of stew or soups can be poured into each other to have a full one. Example: Cook 3 pots of meat stew to have 3 4-pound pots. Mixing each other to have 2 full ones
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| - This is a vital skill for survival in the Unreal world. Cooked food has five grades: awful, bland, normal (no indicator), tasty and delicious. These grades affect nutrition, but so slightly as to be unnoticeable. Herbs, leaves and seeds can be used as seasoning in several recipes. Note: containers of same kind of stew or soups can be poured into each other to have a full one. Example: Cook 3 pots of meat stew to have 3 4-pound pots. Mixing each other to have 2 full ones
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