The corsair has a low damage attack but with a very high rate of fire that also causes 1/2 splash damage to units within a 50 pixel radius around the target and 1/4 splash damage within 100 pixels. This makes the corsair similar to the terran Valkyrie: both are ideal against groups of low-armor units like mutalisks but are somewhat less effective against more heavily armored units like battlecruisers and carriers. Disruption Web allows corsairs to provide valuable combat support by temporarily crippling an opponent's ranged-attack structures/units.
Attributes | Values |
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rdfs:comment |
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Unit |
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lore |
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useguns | |
Hotkey |
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airattack |
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Cooldown |
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dbkwik:starcraft/p...iPageUsesTemplate |
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Range |
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Faction |
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Energy |
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Speed |
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Produced | |
Armor |
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Role |
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Game |
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costgas |
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costmin |
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fgcolor |
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Image |
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Sight |
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HP |
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Time |
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Race |
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SC |
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Supply |
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Shield |
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Size |
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abstract |
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