Enchanted emerald bolts are enchanted with the Magical poison enchantment. This makes the bolts count as being poisoned with extra strong poison (5 poison damage, even higher than poisoned projectiles, which have an initial damage of 4), along with an increased chance of poisoning their opponent. When the ability is activated, a cloud of green gas rises up below the target, and it makes a distinct sound. These are commonly used to range Aviansies, to get kill count. They are also common when fighting the Corporeal Beast, to stun the Dark core.
Attributes | Values |
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rdf:type | |
rdfs:label |
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rdfs:comment |
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Level |
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Strength |
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dcterms:subject | |
skillXP |
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mat2price |
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drange |
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dslash |
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Spawnable |
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mat1price |
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amagic |
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dmagic |
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dstab |
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store |
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low |
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Examine |
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mat1qty |
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Tradeable |
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dcrush |
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rstr |
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mainDamage |
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Equipable |
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geValue |
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str |
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exchange |
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tradable |
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destroy |
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Item ID |
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disassembly |
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Degradable |
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offAccuracy |
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Quest |
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acrush |
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offDamage |
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astab |
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mainAccuracy |
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kept |
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arange |
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mat2qty |
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aslash |
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dbkwik:arteropk/pr...iPageUsesTemplate | |
dbkwik:darkscape/p...iPageUsesTemplate | |
dbkwik:oldschoolru...iPageUsesTemplate | |
dbkwik:rune-scape/...iPageUsesTemplate |
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dbkwik:runescape/p...iPageUsesTemplate |
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Prayer |
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Category |
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amount |
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Stackable |
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Tier |
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Slot |
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