About: Super Smash Bros. No Holds Bar/Items   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

items all items from the first three games reappear item list crate- brawl version rolling crate capsule- brawl version barrel- brawl version egg bob-omb- brawl version fire flower- brawl version green shell- brawl version hammer- brawl version red shell- melee version starman- brawl version beam sword- brawl version home run bat- brawl version motion sensor bomb- brawl version bumper- brawl version fan- brawl version pokeball- brawl version star rod- brawl version maxium tomato- brawl version heart container- brawl version ray gun- brawl version barrel cannon bunny hood- brawl version cloaking device flipper parasol

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  • Super Smash Bros. No Holds Bar/Items
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  • items all items from the first three games reappear item list crate- brawl version rolling crate capsule- brawl version barrel- brawl version egg bob-omb- brawl version fire flower- brawl version green shell- brawl version hammer- brawl version red shell- melee version starman- brawl version beam sword- brawl version home run bat- brawl version motion sensor bomb- brawl version bumper- brawl version fan- brawl version pokeball- brawl version star rod- brawl version maxium tomato- brawl version heart container- brawl version ray gun- brawl version barrel cannon bunny hood- brawl version cloaking device flipper parasol
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  • items all items from the first three games reappear item list crate- brawl version rolling crate capsule- brawl version barrel- brawl version egg bob-omb- brawl version fire flower- brawl version green shell- brawl version hammer- brawl version red shell- melee version starman- brawl version beam sword- brawl version home run bat- brawl version motion sensor bomb- brawl version bumper- brawl version fan- brawl version pokeball- brawl version star rod- brawl version maxium tomato- brawl version heart container- brawl version ray gun- brawl version barrel cannon bunny hood- brawl version cloaking device flipper food- brawl version freezie- brawl version lip's stick- brawl version mr saturn- brawl version parasol party ball- brawl version poison mushroom- brawl version screw attack- brawl version super mushroom- brawl version super scope- brawl version warp star- brawl version assist trophy banana peel blast box cracker launcher deku nut dragoon parts franklin badge golden hammer gooey bomb hothead lightning bolt pitfall sandbag smart bomb smash ball smoke ball soccer ball spring superspicy curry team healer timer urina new items volt shroom- type indirect , attribute offensive when touched it causes the player who touched it to emit electricity and cause electric damage to any opponent they touch sleepy sheep- type indirect, attribute defensive when thrown at an opponent it puts them to sleep if the item hits them the opponent stays asleep for 10 seconds goomba shoe- type direct, attribute offensive When used it causes 5 percent damage to any opponent you jump on. By jump on I don't mean footstool jump just regular jumps bomb boo- type direct attack attribute explosive when it appears it will wander the field before exploding after 10 seconds when the player grabs the bomb boo he or she will swing it around them if the boo hits an opponent or breakable object it will explode. It will explode after 12 seconds when grabbed. Pressing the attack button will cause the bomb boo to be thrown forward or backward depending if it was in front of or behind the player plunger- type direct attack attribute offensive The plunger is a basic bludgeoning item except for two key traits that are unique to it. 1.When you throw the plunger, you throw it as if it were a spear. 2.If the flying plunger(a plunger that is thrown) hits a wall, it will stick to the wall. You will be able to use a plunger that is stuck on a wall as a makeshift trampoline. Meaning that you can bounce off of it. assist trophies ones removed nintendog mr resseti shadow- now a playable character waluigi- now a playable character lyn- now a playable character new assist trophies dr eggman- type offensive, range meduim, ko potential medium eggman appears in his eggpood swinging a wrecking ball 360 degrees. The wrecking ball does moderated damage and has moderate knockback silver the hedgehog- type passive, range long, ko potential none silver the hedgehog causes all opponents controls to be reversed. While he cannot cause a ko he can force an opponent into a self inflicted ko if the opponent can't recover from the control switch mii's- type offensive, range medium, ko potential vairies between number of mii's mii's charge across the screen from the left side to the right. Each mii that touches an opponent does 5 percent of damage to the opponent the mii is a unique assist trophy that does more damage the more mii's you have on your wii. If you have no mii's saved in your wii then 20 default miis will charge across the screen. He is a mii list and the ko potential 20 mii's ko potental- none 50 mii's ko potential low 70 mii's ko potential medium 100 mii's ko potential high 200 mii's ko potential- instant ko Mumbo Jumbo type passive, range long, ko potential none Description:Stands in the background and chants an incantaion. The fighter who called him out will either grow or shrink. The opponents will then shrink if the fighter grows. Or grow if the fighter shrinks Blooper type distraction range long ko potental none Description:Spits ink at the camera and obscures your view. Boo type passive range long ko potental low Description:Sneaks up behind opponents and grabs them from behind. Opponents must struggle to break free. Chain Chomp type offensive range short ko potental moderate Description:Secured to the floor and bites at passing opponents. Rambi type offensive range medium ko potental moderate Description:Runs around and rams opponents with his horn. Big Top type distraction range medium ko potential none Description:Performs a play-by-play of the match via a text box. Acts as a distraction. Text box covers part of the screen Kamek type passive range long ko potental none Description:Flies around on a broom and scatters spell dust. The dust has random effects on all players the players may grow or shrink. Become metal or turn invisible. Or get a bunny hood or flower on their head kamek looks like he did in super mario world 2 yoshi's island pokeballs all pokeball pokemon from the first three games appear except for charizard blastoise and venusaur mew celebi and jirachi don't drop cd stickers or trophies as those collectible items no longer appear with the exception of cd's. Cd's arent dropped by mew celebi or jirachi. Each pokemon just gives you and extra ko point, if your playing free for all, an extra stock life if your playing a stock match or classic mode, or 1000 coins if your playing a coin match new pokeball pokemon arceus- chance of appearing 1 in 493 ko potential instant ko arceus does judgement on one random opponent. The attack can't be evaded and insantly ko's the opponent. Doesn't attack the one who summoned it ditto- chance of appearing low ditto transforms into any of the pokeball pokemon with the exception of arceus mew celebi jirachi and manaphy and does that pokeball pokemon's attack Pokemon:Castform chance of appearing moderate Move:Either Sunny Day or Rain Dance Sunny Day Description:If Castform uses Sunny Day, he'll change into his "sunny" form(he turns orange and resembles the sun) and sunlight on the stage will increase. This also effects certain attacks. If an attack uses fire elements(such as Charizard's Flamethrower or Captain Falcon's Falcon Punch) or grass elements(Such as Ivysaur's Bullet Seed), their power is increased. If an attack uses water elements(such as Squirtle's Waterfall), their power is decreased. Rain Dance Description:If Castform uses Rain Dance, he changes into his "rainy" form(he turns blue and resembles a water droplet). If an attack uses water elements and electrical elements(such as Pikachu's Thunder Jolt and Ness' PK Thunder), their power is increased. If an attack uses fire elements, their power is decreased. Pokemon:Plusle chance of appearing moderate Move:Helping Hand Description:Plusle stands in the background and cheers for the fighter who called him out. That fighter has their special moves and throws do double damage until Plusle disappears. Plusle lasts 15 seconds Pokemon:Minun chance of appearing moderate Move:Helping Hand Description:Minun stands in the background and cheers for the fighter who called him out. That fighter has their normal moves and smash attacks do double damage until Minun disappears. Minun lasts 15 seconds Pokemon:Xatu chance of apperaring moderate Move:Future Sight Description:Xatu appears, exclaims "Xatu" and disappears. 20 seconds after Xatu disappears, a glowing orb strikes a random fighter(not the one who called him out). Pokemon:Kingler chance of appearing moderate Move:Crab Hammer Description:Kingler attacks opponents with the larger of his two claws. Pokemon:Caterpie chance of appearing high Move:String Shot Description:Caterpie fires string at an opponent. While this attack does no damage, it does slow down any fighter it hits. Pokemon:Geodude chance of appearing low Move:Brick Break Description:Geodude swings his arms wildly, bashing opponents with his fists. This attack can break through shields and stun opponents. Pokemon:Ludicolo chance of appearing high Move:None Description:Ludicolo dances around on stage trying to call attention to himself. Pokemon:Rhyperior chance of appearing low Move:Rock Wrecker Description:Rhyperior fires rocks out of the holes in his palms. He will occasionally fires a Geodude by accident. Pokemon:Tropius chance of appearing moderate Move:None Description:Tropius flies around dropping berries into the arena. These berries can be eaten to restore health. Pokemon:Bastiodon chance of appearing low Move:Iron Head Descripiton:Bastiodon's head glows white. He then bashes opponents with his head. Powerful attack with high KO potential. Pokemon:Aerodactyl chance of appearing low Move:Giga Impact Description:Yellow-orange covers Aerodactyl's body. He then rams opponents. Pokemon:Chatot chance of appearing low Move:Chatter Description:Chatot flies around the stage screaming the name of the character who called him out(for example, if Sonic calls him out he'll yell "SONIC!") at opponents. In addition to doing minor damage, an opponent will have their controls reversed temporarily. Pokemon:Rampardos chance of appearing low Move:Head Smash Description:Rampardos smashes opponents with his head. Does major damage. Pokemon:Vespiquen chance of appearing low Move:Attack Order, Defend Order or Heal Order(chosen at random) Attack Order Description:Vespiquen flies around bashing opponents with her abdomen. Defense Order Description:Vespiquen hovers in front of the fighter who called her out and reflects projectiles. Heal Order Description:Vespiquen hovers over the head of the fighter who called her out and heals 50 damage
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