The Islands That Once Were Turtles are three largely uninhabited islands in The Arc. Legend says they were once giant turtles that were somehow turned to stone.
* In the voyage First Contact, the player may make contact with a well connected trader on a ship docked north of the Islands That Once Were Turtles.
* In High Spirits, the player may be called upon to explore the forest covering the Islands That Once Were Turtles in search of resources. They are told to beware the old spirits that are said to haunt it.
* In A Friend Indeed, the player may befriend an influential trader who operates from the Islands That Once Were Turtles.
* In X Marks the Spot, a useful contact may find rich resources on the Islands That Once Were Turtles.
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| - The Islands That Once Were Turtles are three largely uninhabited islands in The Arc. Legend says they were once giant turtles that were somehow turned to stone.
* In the voyage First Contact, the player may make contact with a well connected trader on a ship docked north of the Islands That Once Were Turtles.
* In High Spirits, the player may be called upon to explore the forest covering the Islands That Once Were Turtles in search of resources. They are told to beware the old spirits that are said to haunt it.
* In A Friend Indeed, the player may befriend an influential trader who operates from the Islands That Once Were Turtles.
* In X Marks the Spot, a useful contact may find rich resources on the Islands That Once Were Turtles.
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abstract
| - The Islands That Once Were Turtles are three largely uninhabited islands in The Arc. Legend says they were once giant turtles that were somehow turned to stone.
* In the voyage First Contact, the player may make contact with a well connected trader on a ship docked north of the Islands That Once Were Turtles.
* In High Spirits, the player may be called upon to explore the forest covering the Islands That Once Were Turtles in search of resources. They are told to beware the old spirits that are said to haunt it.
* In A Friend Indeed, the player may befriend an influential trader who operates from the Islands That Once Were Turtles.
* In X Marks the Spot, a useful contact may find rich resources on the Islands That Once Were Turtles.
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