| Attributes | Values |
|---|
| rdfs:label
| |
| rdfs:comment
| - In EverQuest II, as in most cases in real life, you cannot be a citizen of more than one . There are, however, ways to renounce citizenship in the city you currently belong, and move to another city.
* It is easy to switch citizenship between cities of the same alignment. The first chapter on this page, Earning Citizenship, describes the steps required.
* To switch to a city of the opposing alignment, you must first betray your current city. After you have betrayed, you must end your exile by earning faction with a city, which is a long and tedious process. If you've done this, then skip ahead to the section about Ending Your Exile.
* Maj'dul doesn't require betrayal. See the last section on this page to become a resident.
|
| dcterms:subject
| |
| dbkwik:de.eq2/prop...iPageUsesTemplate
| |
| abstract
| - In EverQuest II, as in most cases in real life, you cannot be a citizen of more than one . There are, however, ways to renounce citizenship in the city you currently belong, and move to another city.
* It is easy to switch citizenship between cities of the same alignment. The first chapter on this page, Earning Citizenship, describes the steps required.
* To switch to a city of the opposing alignment, you must first betray your current city. After you have betrayed, you must end your exile by earning faction with a city, which is a long and tedious process. If you've done this, then skip ahead to the section about Ending Your Exile.
* Maj'dul doesn't require betrayal. See the last section on this page to become a resident. __TOC__
|