About: Destiny Gate room   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Destiny's gate room is located near the center of the ship, directly in front of the large pyramid structure. A series of windows on the roof allow those inside to see out into space. The room has entrances from every direction and on both levels, including behind the gate itself. The room has a balcony, accessed by spiral staircases in the two front corners of the room. The room also contains two hubs, and a CO2 scrubber. A jump countdown display is built into the wall above the front door. (SGU: "Air, Part 1")

AttributesValues
rdfs:label
  • Destiny Gate room
rdfs:comment
  • Destiny's gate room is located near the center of the ship, directly in front of the large pyramid structure. A series of windows on the roof allow those inside to see out into space. The room has entrances from every direction and on both levels, including behind the gate itself. The room has a balcony, accessed by spiral staircases in the two front corners of the room. The room also contains two hubs, and a CO2 scrubber. A jump countdown display is built into the wall above the front door. (SGU: "Air, Part 1")
dcterms:subject
dbkwik:stargate/pr...iPageUsesTemplate
Status
  • Active
Name
  • Destiny Gate room
Builder
  • Ancients
Control
Location
  • Destiny
abstract
  • Destiny's gate room is located near the center of the ship, directly in front of the large pyramid structure. A series of windows on the roof allow those inside to see out into space. The room has entrances from every direction and on both levels, including behind the gate itself. The centerpiece of the room, naturally, is the Stargate. Built into the floor, it is situated near the rear wall. Two lines of lights on the floor mark the path the event horizon when the gate is active, and there is a chevron-styled light on the floor just in front of the gate. Hung above the gate is the gate bearing, which lights up in tandem with the glyphs as they lock, and remains lit as long as the gate is active. A pair of vents on each side of the gate occasionally discharge steam when the gate disengages. Near the front of the room, two consoles to either side of the door can be used as Dial Home Devices. The room has a balcony, accessed by spiral staircases in the two front corners of the room. The room also contains two hubs, and a CO2 scrubber. A jump countdown display is built into the wall above the front door. (SGU: "Air, Part 1")
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