Once deployed, it increases the damage dealt of friendly targets in range by 15%. Any hostile targets within range of the sensor will also be displayed on the radar of friendly players. Deployables, such as turrets, drones, spider grenades, and mines all count as friendly targets, so they will receive the attack boost. The basic Sensor can be purchased from Dome City's Robotics Gear vendor at level 15. A specific epic varient can be purchased for 6000 Mercenary Tokens. Uncommon, rare, and other epic varients are occasionally awared for successfully completing PvE and PvP missions.
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rdfs:label
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rdfs:comment
| - Once deployed, it increases the damage dealt of friendly targets in range by 15%. Any hostile targets within range of the sensor will also be displayed on the radar of friendly players. Deployables, such as turrets, drones, spider grenades, and mines all count as friendly targets, so they will receive the attack boost. The basic Sensor can be purchased from Dome City's Robotics Gear vendor at level 15. A specific epic varient can be purchased for 6000 Mercenary Tokens. Uncommon, rare, and other epic varients are occasionally awared for successfully completing PvE and PvP missions.
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dcterms:subject
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boa
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aoerad
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FireRate
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Cooldown
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dbkwik:globalagend...iPageUsesTemplate
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Name
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Text
| - +20% Damage.
- Detects nearby stealth players.
- Shows enemies on mini-map.
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Health
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abstract
| - Once deployed, it increases the damage dealt of friendly targets in range by 15%. Any hostile targets within range of the sensor will also be displayed on the radar of friendly players. Deployables, such as turrets, drones, spider grenades, and mines all count as friendly targets, so they will receive the attack boost. The basic Sensor can be purchased from Dome City's Robotics Gear vendor at level 15. A specific epic varient can be purchased for 6000 Mercenary Tokens. Uncommon, rare, and other epic varients are occasionally awared for successfully completing PvE and PvP missions.
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