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| - Basic Trope: The superpower to jump further and higher than usual, in lieu of normal flight.
* Straight: Spring-Heeled Jack can leap over small buildings, on a good day.
* Exaggerated: Spring-Heeled Jack can jump from the earth to the moon, and with enough air control to make you question if he is jumping or flying.
* Everyone can jump better than Mario, with no explanation given or needed
* Downplayed: Spring-Heeled Jack can jump a full 3 feet into the air.
* Justified: Spring-Heeled Jack is actually a relatively normal flea, and it would be more alarming if he couldn’t jump.
* Inverted: Iron-Elbowed Jill is so heavy that she can’t jump at all.
* Subverted: Spring-Heeled Jack makes a run-up towards the building, and makes a daring leap… that get all of 2 feet u
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| abstract
| - Basic Trope: The superpower to jump further and higher than usual, in lieu of normal flight.
* Straight: Spring-Heeled Jack can leap over small buildings, on a good day.
* Exaggerated: Spring-Heeled Jack can jump from the earth to the moon, and with enough air control to make you question if he is jumping or flying.
* Everyone can jump better than Mario, with no explanation given or needed
* Downplayed: Spring-Heeled Jack can jump a full 3 feet into the air.
* Justified: Spring-Heeled Jack is actually a relatively normal flea, and it would be more alarming if he couldn’t jump.
* Inverted: Iron-Elbowed Jill is so heavy that she can’t jump at all.
* Subverted: Spring-Heeled Jack makes a run-up towards the building, and makes a daring leap… that get all of 2 feet up the wall, which he then climbs like a normal person.
* Double Subverted: He only needed to climb up in order to get to the proper position, after which he launches himself into an impressive sequence of Wall Jumping up the side of 2 skyscrapers, ending in a flip that lasts a full 5 seconds.
* Parodied: After being challenged, Spring-Heeled jack makes and epic jump, and doesn’t land until 3 hours later, at the end of the film.
* Zig Zagged: ???
* Deconstructed: Spring-Heeled Jack jumps too greedly, too high: He ends up reaching escape velocity and jumps to his death in the hateful airless void.
* Spring-Heeled Jack landed poorly after his last impressive jump, and breaks both his ankles for the trouble.
* Reconstructed: Before the final fatal instant, Jack flips around and uses the surface tension of the earth’s atmosphere in order to jump off THAT, and return to ground level.
* After taking the time for recovery and proper training, Spring-Heeled Jack has mastered Le Parkour and the proper method for landing afterward.
* Averted: Everyone uses other methods to travel, superhuman or otherwise. No-one jumps around.
* Enforced: Spring-Heeled Jack is the protagonist in a platforming game: not jumping well would ruin the fun.
* Lampshaded: “I just leapt over that building in a single bound. Huh.”
* Invoked: ???
* Exploited: Spring-Heeled Jack jumps instead of taking the morning commute.
* Defied: “No one can jump that high without already being able to fly anyway.”
* Discussed: “Old master Jack, how did you learn to jump good?” “Squats, Grasshopper. Hundreds and hundreds of squats.”
* Conversed: “I bet he’s really good at hurdles.” Leap back to In a Single Bound!
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