Crit Strike is the chance to critically hit an opponent with a weapon. Some weapons have a really high crit but generally lower damage - for example, maces hit harder than swords, but swords crit more. If a character has a high Crit Strike, their weapon will crit more often, resulting in a higher overall damage output. Assassins and Rangers tend to have the most crit - and usually try to hit the soft cap for the attribute of 440. Chanters, Gladiators and Templars also benefit from a high Crit Strike. Crit Strike can be increased with consumables and with socketing Crit manastones.
Attributes | Values |
---|
rdfs:label
| |
rdfs:comment
| - Crit Strike is the chance to critically hit an opponent with a weapon. Some weapons have a really high crit but generally lower damage - for example, maces hit harder than swords, but swords crit more. If a character has a high Crit Strike, their weapon will crit more often, resulting in a higher overall damage output. Assassins and Rangers tend to have the most crit - and usually try to hit the soft cap for the attribute of 440. Chanters, Gladiators and Templars also benefit from a high Crit Strike. Crit Strike can be increased with consumables and with socketing Crit manastones.
|
dcterms:subject
| |
abstract
| - Crit Strike is the chance to critically hit an opponent with a weapon. Some weapons have a really high crit but generally lower damage - for example, maces hit harder than swords, but swords crit more. If a character has a high Crit Strike, their weapon will crit more often, resulting in a higher overall damage output. Assassins and Rangers tend to have the most crit - and usually try to hit the soft cap for the attribute of 440. Chanters, Gladiators and Templars also benefit from a high Crit Strike. Crit Strike can be increased with consumables and with socketing Crit manastones.
|