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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Archon for Q3:A, or simply ARQ, is an interesting mod for Quake III Arena, inspired by an old game called "Archon". It is similar to a chess game (main game screen is a chessboard), but when two characters get on the same square, they are transferred to a Quake 3 Arena/OpenArena map (you select a map before beginning the game) and the two fight until one of them dies, conquering the square. Characters are divided into "light" and "dark" sides, that alternate movement on the chessboard. Objective is to destroy all enemy pieces.

AttributesValues
rdfs:label
  • ModCompat/ARQ
rdfs:comment
  • Archon for Q3:A, or simply ARQ, is an interesting mod for Quake III Arena, inspired by an old game called "Archon". It is similar to a chess game (main game screen is a chessboard), but when two characters get on the same square, they are transferred to a Quake 3 Arena/OpenArena map (you select a map before beginning the game) and the two fight until one of them dies, conquering the square. Characters are divided into "light" and "dark" sides, that alternate movement on the chessboard. Objective is to destroy all enemy pieces.
AKA
  • Archon
  • ARQ
dbkwik:openarena/p...iPageUsesTemplate
curver
  • 61002(xsd:integer)
modauthor
  • Kris 'Mr_Grim' Rigby
modname
  • Archon for Q3:A
abstract
  • Archon for Q3:A, or simply ARQ, is an interesting mod for Quake III Arena, inspired by an old game called "Archon". It is similar to a chess game (main game screen is a chessboard), but when two characters get on the same square, they are transferred to a Quake 3 Arena/OpenArena map (you select a map before beginning the game) and the two fight until one of them dies, conquering the square. Characters are divided into "light" and "dark" sides, that alternate movement on the chessboard. Objective is to destroy all enemy pieces. The two teams are formed by various types of characters; each type has a different starting health level, different movement range on chessboard, and its unique weapon for the fighting section (weapons are modified from the standard Quake 3 Arena). There are some "power point" squares that enhance pieces that stand on them. Each team has got a character able to use some magic powers (for example, to heal another piece). Readme.txt file in the mod's folder explains some rules. Take a look! Tip: it is advisable to use small maps, to easily find your opponent during the fight sections. Anyway, finding him is helped by the fact that you will always see his name over his head, even if he's behind walls. Remember that the lava will not kill you and, when falling into a deadly pit, you should be teleported on the ground again.
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