About: Big Baddie   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The big baddie is primarily used at the end of enemy chains, mainly because it is the toughest normal enemy in the forest world for game creators to use. He is also commenly placed at the edge of a cliff, because these enemy's are well known for pushing the player off of the edge, while other's will just damage him.

AttributesValues
rdfs:label
  • Big Baddie
rdfs:comment
  • The big baddie is primarily used at the end of enemy chains, mainly because it is the toughest normal enemy in the forest world for game creators to use. He is also commenly placed at the edge of a cliff, because these enemy's are well known for pushing the player off of the edge, while other's will just damage him.
dcterms:subject
abstract
  • The big baddie is primarily used at the end of enemy chains, mainly because it is the toughest normal enemy in the forest world for game creators to use. He is also commenly placed at the edge of a cliff, because these enemy's are well known for pushing the player off of the edge, while other's will just damage him.
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