The revised Grim-n-Gritty system has five major features: * Characters use a Life Bar, instead of Hit Points to track damage. * Characters have a Soak attribute that modifies all damage inflicted upon them. * Characters oppose attack rolls using their Defense attribute. * Characters increase the damage of an attack by the amount they beat their targets’ defense rolls. * Critical hits do not increase damage, but apply special effects. Design Expectations These are the goals of this combat system.
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