About: Goblin (Lumbridge and Draynor Tasks)   Sponge Permalink

An Entity of Type : dbkwik:resource/cvu-ratqzKc-X3P8Wq7VOA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

There is currently a bug that allows players to kill another player's goblin. If you kill someone else's goblin, your goblin will disappear, but somehow you can still talk to him. Logging out and back in solves this problem, and it counts as you having chosen to attack the goblin. If you try to attack the goblin with magic, you will melee instead. It is unknown whether this is a bug.

AttributesValues
rdf:type
rdfs:label
  • Goblin (Lumbridge and Draynor Tasks)
rdfs:comment
  • There is currently a bug that allows players to kill another player's goblin. If you kill someone else's goblin, your goblin will disappear, but somehow you can still talk to him. Logging out and back in solves this problem, and it counts as you having chosen to attack the goblin. If you try to attack the goblin with magic, you will melee instead. It is unknown whether this is a bug.
Level
  • 1(xsd:integer)
Attack
  • 1(xsd:integer)
dcterms:subject
acc magic
  • 0(xsd:integer)
aff magic
  • 65(xsd:integer)
lifepoints
  • 50(xsd:integer)
Examine
  • *A green, ugly creature, being menacing. *A dejected, ugly, green creature.
max hit
  • 16(xsd:integer)
Poisonous
  • No
max magic
  • 0(xsd:integer)
max spec
  • n/a
acc melee
  • 110(xsd:integer)
aff weakness
  • 90(xsd:integer)
aff melee
  • 55(xsd:integer)
max ranged
  • 0(xsd:integer)
Always Drops
  • Nothing
aff ranged
  • 45(xsd:integer)
Attack style
acc ranged
  • 0(xsd:integer)
slaylvl
  • No
max melee
  • 4(xsd:integer)
Aggressive
  • No
immune to poison
  • No
dbkwik:darkscape/p...iPageUsesTemplate
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
Speed
  • 4(xsd:integer)
Defence
  • 1(xsd:integer)
Magic
  • 1(xsd:integer)
Name
  • Goblin
Weakness
  • Fire
Members
  • No
Update
  • Tasks and Skill Targets
Armour
  • 110(xsd:integer)
ID
  • 11259(xsd:integer)
Style
  • melee
Release
  • 2010-11-24(xsd:date)
Experience
  • 24(xsd:double)
Ranged
  • 1(xsd:integer)
LP
  • 40(xsd:integer)
abstract
  • There is currently a bug that allows players to kill another player's goblin. If you kill someone else's goblin, your goblin will disappear, but somehow you can still talk to him. Logging out and back in solves this problem, and it counts as you having chosen to attack the goblin. If you try to attack the goblin with magic, you will melee instead. It is unknown whether this is a bug.
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