About: Three Color Training   Sponge Permalink

An Entity of Type : dbkwik:resource/Q36OPr80b68bEjjPELRrBA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Three Color Training is the seventeenth level of Challenge Mode in Pikmin 2. This challenge cavern has only one sublevel, but stay on guard, as this cavern can still cause trouble even for experienced players.

AttributesValues
rdf:type
rdfs:label
  • Three Color Training
rdfs:comment
  • Three Color Training is the seventeenth level of Challenge Mode in Pikmin 2. This challenge cavern has only one sublevel, but stay on guard, as this cavern can still cause trouble even for experienced players.
  • The seventeenth level in Challenge mode in Pikmin 2. There are Poison pipes, Anode Beetles, and one Gatling Groink. If you are just going for the Pink Flower, use this strategy: send one captain without any Pikmin to the Gatling Groink and find a spot where he can fire at you without hitting you. Now, take the other captain with all the Yellow Pikmin and attack the Gatling Groink until it dies. Now, quickly carry back the Gatling Groink (before it comes back to life) and the key. Hopefully the exit will appear somewhere easy.
purples
  • 15(xsd:integer)
whites
  • 15(xsd:integer)
dcterms:subject
dbkwik:pikmin-fano...iPageUsesTemplate
dbkwik:pikmin/prop...iPageUsesTemplate
dbkwik:pikminfanon...iPageUsesTemplate
yellows
  • 30(xsd:integer)
purple
  • 15(xsd:integer)
Yellow
  • 30(xsd:integer)
spicy
  • 2(xsd:integer)
White
  • 15(xsd:integer)
Time
  • sublevel 1 - 230
Size
  • 280(xsd:integer)
sublevels
  • 1(xsd:integer)
abstract
  • The seventeenth level in Challenge mode in Pikmin 2. There are Poison pipes, Anode Beetles, and one Gatling Groink. If you are just going for the Pink Flower, use this strategy: send one captain without any Pikmin to the Gatling Groink and find a spot where he can fire at you without hitting you. Now, take the other captain with all the Yellow Pikmin and attack the Gatling Groink until it dies. Now, quickly carry back the Gatling Groink (before it comes back to life) and the key. Hopefully the exit will appear somewhere easy. Treasures located here are: Flame Tiller (buried), Unknown Merit inside each of the Anode Beetles, the Sulking Antenna, the Fossilized Ursidae, the Regal Diamond (buried), and The Key.
  • Three Color Training is the seventeenth level of Challenge Mode in Pikmin 2. This challenge cavern has only one sublevel, but stay on guard, as this cavern can still cause trouble even for experienced players.
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