About: GLA hole   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Enemy commanders had to be careful to eliminate the GLA Hole each time they destroyed a GLA structure, or the hard work of their troops would be undone. However, Holes are rather easily destroyed, not delaying a thorough attacker overmuch. The GLA Hole also has an unused animation of the door opening, so the worker can go through and rebuild the building. Due to a programming error, this animation never actually plays, therefore the worker goes through the closed door.

AttributesValues
rdfs:label
  • GLA hole
rdfs:comment
  • Enemy commanders had to be careful to eliminate the GLA Hole each time they destroyed a GLA structure, or the hard work of their troops would be undone. However, Holes are rather easily destroyed, not delaying a thorough attacker overmuch. The GLA Hole also has an unused animation of the door opening, so the worker can go through and rebuild the building. Due to a programming error, this animation never actually plays, therefore the worker goes through the closed door.
dcterms:subject
imgdesc
  • Another way of saying 'still alive!' to the superpowers.
armortype
  • Structure Armor
dbkwik:cnc/property/wikiPageUsesTemplate
Faction
Name
  • GLA Hole
Structure
  • 1(xsd:integer)
Notes
  • *Counted as a victory determinant building *Automatically created from destroyed GLA buildings
Sight
  • 50(xsd:integer)
HP
  • 500(xsd:integer)
abstract
  • Enemy commanders had to be careful to eliminate the GLA Hole each time they destroyed a GLA structure, or the hard work of their troops would be undone. However, Holes are rather easily destroyed, not delaying a thorough attacker overmuch. The GLA Hole also has an unused animation of the door opening, so the worker can go through and rebuild the building. Due to a programming error, this animation never actually plays, therefore the worker goes through the closed door.
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