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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Halls of the Blind is an optional quest in the catacombs on dungeon level seven in the original Diablo. It involves entering a room full of enemies that can turn invisible. It is initiated by reading the Book of the Blind, found on level seven. I can see what you see not— Vision milky, then eyes rot. When you turn, they will be gone, Whispering their hidden song. Then you see what cannot be— Shadows move where light should be. Out of darkness, out of mind, Cast down into the Halls of the Blind.

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  • Halls of the Blind
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  • Halls of the Blind is an optional quest in the catacombs on dungeon level seven in the original Diablo. It involves entering a room full of enemies that can turn invisible. It is initiated by reading the Book of the Blind, found on level seven. I can see what you see not— Vision milky, then eyes rot. When you turn, they will be gone, Whispering their hidden song. Then you see what cannot be— Shadows move where light should be. Out of darkness, out of mind, Cast down into the Halls of the Blind.
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abstract
  • Halls of the Blind is an optional quest in the catacombs on dungeon level seven in the original Diablo. It involves entering a room full of enemies that can turn invisible. It is initiated by reading the Book of the Blind, found on level seven. I can see what you see not— Vision milky, then eyes rot. When you turn, they will be gone, Whispering their hidden song. Then you see what cannot be— Shadows move where light should be. Out of darkness, out of mind, Cast down into the Halls of the Blind. After reading the poem, the hero is able to enter a previously sealed room shaped like a figure eight and containing two smaller rooms. The room is filled with Illusion Weavers, which can turn invisible while moving about. They only become visible to attack. The quest is completed by retrieving the Optic Amulet, which is located inside one of the two smaller rooms.
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