rdfs:comment
| - The Guard Knight (ガードナイト Gādo naito) is a combat physical class that is exclusive to TearRing Saga: Utna Heroes Saga and TearRing Saga: Berwick Saga. In TearRing Saga, the Guard Knight class is the Sword variant of the Spear Knight and Axe Knight classes, but is only available to the enemy.
- A rather large improvement over the Knights found as bosses in both the Ironplate Desert and the IPD Labs, these enemies have stats that surpass by a large margin those of their predecessors, making them capable of dealing large amounts of damage. Their moveset is also improved, with their basic attack dealing up to three hits of damage and keeping the Knight Thrust attack from their predecessors, but as long as the player has decent blocking abilities, these knights should be easy to dispose of despite the fact that there is practically no end to them due to the absurd encounter number at the Grand Bell Mothership.
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abstract
| - A rather large improvement over the Knights found as bosses in both the Ironplate Desert and the IPD Labs, these enemies have stats that surpass by a large margin those of their predecessors, making them capable of dealing large amounts of damage. Their moveset is also improved, with their basic attack dealing up to three hits of damage and keeping the Knight Thrust attack from their predecessors, but as long as the player has decent blocking abilities, these knights should be easy to dispose of despite the fact that there is practically no end to them due to the absurd encounter number at the Grand Bell Mothership. However, it has to be noted that they drop the Crack Bolt weapon for Croix, which is also a material for several weapon syntheses, so it would be wise to collect at least five of them before clearing the area, as there is no way to get more of them later on.
- The Guard Knight (ガードナイト Gādo naito) is a combat physical class that is exclusive to TearRing Saga: Utna Heroes Saga and TearRing Saga: Berwick Saga. In TearRing Saga, the Guard Knight class is the Sword variant of the Spear Knight and Axe Knight classes, but is only available to the enemy. In Berwick Saga, the class is revamped as a Knight-type foot soldier that has access to Large Shields and is the only non armored type to have this distinction. The class has higher Defense then a regular unit, but noticeably lower Defense then an armored one. While the class has only four Movement points, the playable Guard Knight, Marcel, has a skill giving him only 3 Movement points until Level 14.
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