Attributes | Values |
---|
rdfs:label
| |
dcterms:subject
| |
dbkwik:fallout/pro...iPageUsesTemplate
| |
response
| - {shocked, horrified / Afraid} Ahh, what are you doing?!
- Don't call me stupid.
- Excuse me. I have things to do.
- Fine, fine... What do you want from me?
- I assure you, I'm being productive.
- I suppose I'm better off here, in the long run.
- I suppose that's... one way to look at it.
- I'm glad you talked me into coming here.
- My help? With... with what?
- No.... No, I guess I don't.
- Okay, fine. I'll go.
- I've heard all the stories. I know exactly what happens to people when the Institute shows up... Well, it's not happening to me!
- So many projects, so little time.
- That you're leaving and never coming back!
- That's exactly what a robot would say!
- That's not funny! None of this is funny!
- That... That sounds good.
- This place really is remarkable.
- If I wanted to talk, I wouldn't be in here! Now just... just go away!
- Okay, all right... What do you want from me? Why are you here?
- You can't just barge in here and insist that I... I'm not even sure what. Please, tell me something about what's going on.
- To think I'd be above ground, suffering... I'm much better off here.
- {scared, angry} See? I knew it! You're here to kill me!
- I wouldn't have minded making my own decision about coming here, you know.
- You're not stealing my organs, or shooting me into space, or whatever it is you do! I won't let you!
- No, you're here to kidnap me. That's what you people do, isn't it? If you even are people!
- Help... the Institute? But... aren't they... you... I mean, the bad guys?
- Look, I'm really not comfortable with anything that's happening right now.
- {terrified} I'm locked in a bathroom to avoid killer robots... Of course I'm not okay!
- You're another one of... of them, aren't you? Are you a robot?
|
srow
| - 8(xsd:integer)
- 9(xsd:integer)
- 12(xsd:integer)
|
abxy
| |
trow
| - 2(xsd:integer)
- 8(xsd:integer)
|
scene
| |
Before
| - Player Default: Sir, are you okay? Have you been injured in any way?
- Player Default: Please try and relax. I know this is an unusual situation...
- Player Default: The Institute needs your help, Mr. Wallace. It's as simple as that.
- PlayerVoiceFemale01: Mr. Wallace? I'm here to talk to you.
- Player Default: Don't be ridiculous. Of course I'm not a robot.
- Player Default: Hey, just calm down, okay? I just want to talk to you.
- Player Default: You'd be helping us create a better world.
- Player Default: That... That sounds good.
- Player Default: I can't tell you what it's about, but it's important.
- Enrico: Institute, this is Dr. Thompson. I'm sorry; I'm going to need a synth relayed to my coordinates offset by 5.3 to subdue our subject.
- Player Default: No, you're here to kidnap me. That's what you people do, isn't it? If you even are people!
- Player Default: I mean you no harm. No one here does, all right? We're just here to talk.
- Player Default: What can I say to convince you that we're not going to hurt you?
- Player Default: You have a better option than what we're offering you?
- Player Default: Think about your future, Wallace. This is a way to secure it.
- Player Default: This is an opportunity you will never have again. Don't be stupid. Don't pass it up.
- Player Default: Shut up and listen to me. We're not here to hurt you, but if you make this difficult you're going to regret it.
- Player Default: Mr. Wallace, would you be willing to help the Institute?
- Player Default: It's important, and it will benefit you. Just... trust me.
- Player Default: Right, we're here to steal your kidneys and your memories. That's why I'm wasting time talking to you through the door.
|
After
| - DoorTalkingActivator: I've heard all the stories. I know exactly what happens to people when the Institute shows up... Well, it's not happening to me!
- Player Default: Please try and relax. I know this is an unusual situation...
- Player Default: The Institute needs your help, Mr. Wallace. It's as simple as that.
- Player Default: Hey, just calm down, okay? I just want to talk to you.
- DoorTalkingActivator: Okay, fine. I'll go.
- Enrico: Okay, look. We're out of time here.
- Enrico: The Institute has an engineering problem that your scientific expertise could help solve.
- Enrico: I appreciate your help with the situation outside, but we have to get this man back to the Institute. I expect Father will want a report from you.
|
Topic
| - 0(xsd:integer)
- 15(xsd:integer)
- 17(xsd:integer)
- 61(xsd:integer)
- 199(xsd:integer)
- 1867(xsd:integer)
- 18679(xsd:integer)
- 186799(xsd:integer)
- 18679.0
|
is dialogue
of | |