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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

An Optional PvP (i.e. "optional Player versus Player") world is a world without PvP enabled. Secura was the very first Optional PvP world and is one of the busiest servers of Tibia. Optional PvP worlds have some limitations compared to regular worlds: Although player killing is not possible, be cautious where you are idle, since you can be pushed to creatures that will cause your death. Even rats from Thais sewers are quite commonly used to kill AFKers especially in Secura. It is very recomended players who are willing to play Optional-PvP server read following pages:

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  • Optional PvP
  • Optional PvP
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  • An Optional PvP world (or PvE (= player versus environment)) is a world without PvP enabled. Secura was the very first Optional PvP world and is one of the busiest servers of Tibia. Optional PvP worlds have some limitations compared to regular worlds: An Optional PvP world usually has a name that in some way is connected with peace. Examples are Secura, the secure world; Calmera, the calm world; Honera, the honest world; Celesta, the celestial world and Guardia, the guarded world. __NOEDITSECTION__
  • An Optional PvP (i.e. "optional Player versus Player") world is a world without PvP enabled. Secura was the very first Optional PvP world and is one of the busiest servers of Tibia. Optional PvP worlds have some limitations compared to regular worlds: Although player killing is not possible, be cautious where you are idle, since you can be pushed to creatures that will cause your death. Even rats from Thais sewers are quite commonly used to kill AFKers especially in Secura. It is very recomended players who are willing to play Optional-PvP server read following pages:
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abstract
  • An Optional PvP world (or PvE (= player versus environment)) is a world without PvP enabled. Secura was the very first Optional PvP world and is one of the busiest servers of Tibia. Optional PvP worlds have some limitations compared to regular worlds: * It is not possible to attack players. * Summons are essentially considered players, so they may also not be attacked and may not attack other players or summons. This also means that you cannot train on players or summons. * Skulls do not exist at all, not even the green skull. * It is not possible to heal wild creatures. * Attack runes used on other players/summons will have no effect. * Spells that create a damaging field can be stepped on by players without consequence (generates a "puff" graphic). They will also be a different color compared to normal fields so you can tell the difference between a player/summon-made field and a normal field. Although player killing is not possible, be cautious where you are idle, since you can be pushed to creatures that will cause your death. Even rats from Thais sewers are quite commonly used to kill AFKers especially in Secura. Other common ways to do this is i.e. pushing to slimes roped from Carlin sewers. This tactic can also be used to kill botters. Also because player killing is not possible and because the servers are so busy, scammers, kill/loot(bag) stealers, other thieves and otherwise annoying people are a not-too-uncommon sight. An Optional PvP world usually has a name that in some way is connected with peace. Examples are Secura, the secure world; Calmera, the calm world; Honera, the honest world; Celesta, the celestial world and Guardia, the guarded world. __NOEDITSECTION__
  • An Optional PvP (i.e. "optional Player versus Player") world is a world without PvP enabled. Secura was the very first Optional PvP world and is one of the busiest servers of Tibia. Optional PvP worlds have some limitations compared to regular worlds: * It is not possible to attack players. * Summons are essentially considered players, so they may also not be attacked and may not attack other players or summons. This also means that you cannot train on players or summons. * Skulls do not exist at all, not even the green skull. * It is not possible to heal wild creatures. * Attack runes used on other players/summons will have no effect. * Spells that create a damaging field can be stepped on by players without consequence (generates a "puff" graphic). They will also be a different color compared to normal fields so you can tell the difference between a player/summon-made field and a normal field. Although player killing is not possible, be cautious where you are idle, since you can be pushed to creatures that will cause your death. Even rats from Thais sewers are quite commonly used to kill AFKers especially in Secura. Also because player killing is not possible and because the servers are so busy, scammers, kill/loot(bag) stealers, other thieves and otherwise annoying people are a not-too-uncommon sight. It is very recomended players who are willing to play Optional-PvP server read following pages: * Scam * Hacking * Tibia rules Scam, hacking and rule-breaking is pretty common on optional-pvp, and since alot of players like to report others for anything, all caution is not enough, By reading these three pages, you will save yourself from getting hacked, scammed and/or banned. Since the world is Optional PvP, is it much more community based and a great place to chat with friends and enjoy others company without hunting or killing things. Some people just group around a house or depot and chat for hours on end. An Optional PvP world usually has a name that in some way is connected with peace. Examples are Secura, the secure world; Calmera, the calm world; Honera, the honest world; Celesta, the celestial world and Guardia, the guarded world.
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