In this Debug Room, the layout is exactly the same the first Psynergy Test Debug Room, but without any of the NPCs. There are no menus from pressing A on anything within the room. Objects that could not be walked through in the previous Debug Room are now passable.
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rdfs:label |
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rdfs:comment |
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dcterms:subject | |
dbkwik:goldensun/p...iPageUsesTemplate | |
abstract |
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