Lua is the scripting language for Glest, and is used to create scenarios. This page does not explain how to create such scenarios or how to use Lua, but is a collection of the Lua commands available for Glest. For an explanation of how to use Lua in Glest, please see the Lua page. This page is just for the shared commands between all three engines, regular Glest, GAE, and MegaGlest. For a full list of Lua functions only available in GAE, see GAE/Lua. For a full list of Lua functions only available in MegaGlest, see MG/Lua.
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| - Lua is the scripting language for Glest, and is used to create scenarios. This page does not explain how to create such scenarios or how to use Lua, but is a collection of the Lua commands available for Glest. For an explanation of how to use Lua in Glest, please see the Lua page. This page is just for the shared commands between all three engines, regular Glest, GAE, and MegaGlest. For a full list of Lua functions only available in GAE, see GAE/Lua. For a full list of Lua functions only available in MegaGlest, see MG/Lua.
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| - Lua is the scripting language for Glest, and is used to create scenarios. This page does not explain how to create such scenarios or how to use Lua, but is a collection of the Lua commands available for Glest. For an explanation of how to use Lua in Glest, please see the Lua page. This page is just for the shared commands between all three engines, regular Glest, GAE, and MegaGlest. For a full list of Lua functions only available in GAE, see GAE/Lua. For a full list of Lua functions only available in MegaGlest, see MG/Lua.
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