Attributes | Values |
---|
rdf:type
| |
rdfs:label
| - Muddy Earth Elemental
- Muddy Earth Elemental
- Muddy Earth Elemental
|
rdfs:comment
| - __NOEDITSECTION__ __NOWYSIWYG__
- __NOWYSIWYG__
|
strongagainst
| |
implemented
| |
Behavior
| - It charges at you in close combat, and does not run in low health.
- It charges at you in close combat. It does not run in low health.
|
weakagainst
| |
creatureclass
| - Elementals
- Elementals
- Elementals
|
senseinvis
| |
paraimmune
| |
fireDmgMod
| |
convince
| |
deathDmgMod
| |
iceDmgMod
| |
immuneto
| |
behaviour
| - It charges at you in close combat, and does not run in low health.
|
Summon
| |
actualname
| |
hpDrainDmgMod
| |
holyDmgMod
| |
energyDmgMod
| |
physicalDmgMod
| |
MaxDmg
| |
earthDmgMod
| |
isboss
| |
drownDmgMod
| |
illusionable
| |
Loot
| |
primarytype
| - Geo-Elementals
- Geo-Elementals
- Geo-Elementals
|
dbkwik:es.tibia/pr...iPageUsesTemplate
| |
dbkwik:sv.tibia/pr...iPageUsesTemplate
| |
dbkwik:tibia/prope...iPageUsesTemplate
| |
Article
| |
Name
| - Muddy Earth Elemental
- Muddy Earth Elemental
- Muddy Earth Elemental
|
Abilities
| - Melee , Paralyze, Earth Explosion , earth beam
- Melee , Poff Explosion , Big plants Beam , Stalagmite , Poison Ball on itself, , Paralyze , Self-Healing.
- Melee , Poff Explosion , Big plants Beam , Stalagmite , Poison Ball on itself, , Paralyze , Self-Healing.
|
Exp
| |
Ratio
| - 0(xsd:integer)
- 692(xsd:integer)
|
plural
| |
Notes
| - New creature, implemented in the Summer Update 2008.
- New creature, implemented in the Summer Update 2008.
|
HP
| |
Location
| - The Elemental Spheres Quest, Druid's part - Earth Sphere.
- The Elemental Spheres Quest, Druid's part - Earth Sphere.
- The Elemental Spheres Quest, Druid's part - Earth Sphere.
|
Strategy
| - Run around and use Flame Strike. It's good to use Great Fireball if there are more than two. If you feel like bringing a rod, take a hailstorm rod because they are least resistant to ice.
- Run around and use Flame Strike. It's good to use Great Fireball if there are more than two. If you feel like bringing a rod, take a hailstorm rod because they are least resistant to ice.
- Run around and use Flame Strike. It's good to use Great Fireball if there are more then two.
|
abstract
| - __NOEDITSECTION__ __NOWYSIWYG__
- __NOWYSIWYG__
|
is droppedBy
of | |