| Attributes | Values |
|---|
| rdf:type
| |
| rdfs:label
| - Muddy Earth Elemental
- Muddy Earth Elemental
- Muddy Earth Elemental
|
| rdfs:comment
| - __NOEDITSECTION__ __NOWYSIWYG__
- __NOWYSIWYG__
|
| strongagainst
| |
| implemented
| |
| Behavior
| - It charges at you in close combat, and does not run in low health.
- It charges at you in close combat. It does not run in low health.
|
| weakagainst
| |
| creatureclass
| - Elementals
- Elementals
- Elementals
|
| senseinvis
| |
| paraimmune
| |
| fireDmgMod
| |
| convince
| |
| deathDmgMod
| |
| iceDmgMod
| |
| immuneto
| |
| behaviour
| - It charges at you in close combat, and does not run in low health.
|
| Summon
| |
| actualname
| |
| hpDrainDmgMod
| |
| holyDmgMod
| |
| energyDmgMod
| |
| physicalDmgMod
| |
| MaxDmg
| |
| earthDmgMod
| |
| isboss
| |
| drownDmgMod
| |
| illusionable
| |
| Loot
| |
| primarytype
| - Geo-Elementals
- Geo-Elementals
- Geo-Elementals
|
| dbkwik:es.tibia/pr...iPageUsesTemplate
| |
| dbkwik:sv.tibia/pr...iPageUsesTemplate
| |
| dbkwik:tibia/prope...iPageUsesTemplate
| |
| Article
| |
| Name
| - Muddy Earth Elemental
- Muddy Earth Elemental
- Muddy Earth Elemental
|
| Abilities
| - Melee , Paralyze, Earth Explosion , earth beam
- Melee , Poff Explosion , Big plants Beam , Stalagmite , Poison Ball on itself, , Paralyze , Self-Healing.
- Melee , Poff Explosion , Big plants Beam , Stalagmite , Poison Ball on itself, , Paralyze , Self-Healing.
|
| Exp
| |
| Ratio
| - 0(xsd:integer)
- 692(xsd:integer)
|
| plural
| |
| Notes
| - New creature, implemented in the Summer Update 2008.
- New creature, implemented in the Summer Update 2008.
|
| HP
| |
| Location
| - The Elemental Spheres Quest, Druid's part - Earth Sphere.
- The Elemental Spheres Quest, Druid's part - Earth Sphere.
- The Elemental Spheres Quest, Druid's part - Earth Sphere.
|
| Strategy
| - Run around and use Flame Strike. It's good to use Great Fireball if there are more than two. If you feel like bringing a rod, take a hailstorm rod because they are least resistant to ice.
- Run around and use Flame Strike. It's good to use Great Fireball if there are more than two. If you feel like bringing a rod, take a hailstorm rod because they are least resistant to ice.
- Run around and use Flame Strike. It's good to use Great Fireball if there are more then two.
|
| abstract
| - __NOEDITSECTION__ __NOWYSIWYG__
- __NOWYSIWYG__
|
| is droppedBy
of | |