About: Windcharger   Sponge Permalink

An Entity of Type : dbkwik:resource/8o1p8DBc7tTqR4sOpNWJXA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Windcharger was the fastest Autobot over short distances. Was good in situations requiring fast, decisive action. Was enthusiastic but impatient. Had short attention span. Could cast powerful magnetic field which could attract or repel large metal objects. Smashed them at closer distances. These abilities used up tremendous energy. Often burnt himself out due to carelessness.

AttributesValues
rdf:type
rdfs:label
  • Windcharger
rdfs:comment
  • Windcharger was the fastest Autobot over short distances. Was good in situations requiring fast, decisive action. Was enthusiastic but impatient. Had short attention span. Could cast powerful magnetic field which could attract or repel large metal objects. Smashed them at closer distances. These abilities used up tremendous energy. Often burnt himself out due to carelessness.
  • Windcharger is the fastest Autobot of them all - for very short distances. He can go from 0 to 60 mph in Pontiac Firebird Trans Am sports car mode in almost no time whatsoever, and that makes him useful in certain situations requiring very fast, very decisive action. His personality is similar: what Windcharger decides he decides immediately. He glances at something and moves, seldom bothering to ask questions. This may be because his attention span isn't particularly long. He becomes instantly enthusiastic and a few hours later loses interest. His impatience often diminishes his usefulness in lengthy, complex courses of action.
  • Windcharger is the fastest Autobot of them all - for short distances. He can go from 0 to 60 mph in automobile mode in almost no time whatsoever, and that makes him useful in certain situations requiring very fast, very decisive action. His personality is similar: what Windcharger decides he decides immediately. He glances at something and moves, seldom bothering to ask questions. This may be because his attention span isn't particularly long. He becomes instantly enthusiastic and a few hours later loses interest. His impatience often diminishes his usefulness in lengthy, complex courses of action.
  • Windcharger was among the original Autobot crew of the Ark when it crashed on Earth 4 million years ago. Despite his role as the fastest Autobot over short distances as well as one of their then-few warriors (Sideswipe, Sunstreaker, and Cliffjumper being the others), he saw few noteworthy appearances in the series. In The Transformers: The Movie, he apparently dies after Starscream and several other Decepticons blasted him in the chest but managed to blast Skywarp a time before going out.
Era
  • Transformers Wars
dcterms:subject
Cyber
  • 100(xsd:integer)
sub-group
Alternate Mode
  • Car
altmode
  • Car
dbkwik:fanon/prope...iPageUsesTemplate
dbkwik:tfumux/prop...iPageUsesTemplate
Faction
Eyes
  • Blue
Affiliation
  • Autobot
Division
Role
  • Warrior
Name
  • Windcharger
Type
Function
  • Warrior
  • WARRIOR
dbkwik:transformer...iPageUsesTemplate
Height
  • Slightly smaller than Ironhide
Species
Homeworld
  • Cybertron
Gender
  • Male
Death
  • On Ilum in the hands of Darth Grievous
Birth
  • Unknown
Cyber key power
  • Activates Windchargers magnetic field
abstract
  • Windcharger is the fastest Autobot of them all - for very short distances. He can go from 0 to 60 mph in Pontiac Firebird Trans Am sports car mode in almost no time whatsoever, and that makes him useful in certain situations requiring very fast, very decisive action. His personality is similar: what Windcharger decides he decides immediately. He glances at something and moves, seldom bothering to ask questions. This may be because his attention span isn't particularly long. He becomes instantly enthusiastic and a few hours later loses interest. His impatience often diminishes his usefulness in lengthy, complex courses of action. In robot mode, Windcharger's arms act as the positive and negative poles of a magnet. He can cast powerful magnetic fields at distances up to 700 feet. He can levitate a 10-ton block of steel at that distance. He can attract objects that are affected by magnetism toward him or repel them. At closer distances he can rip them apart. If overused, his magnetic ability uses up tremendous amounts of power. Hence, he must be careful in using it. Unfortunately, Windcharger is seldom careful and so is prone to debilitating burn-outs.
  • Windcharger is the fastest Autobot of them all - for short distances. He can go from 0 to 60 mph in automobile mode in almost no time whatsoever, and that makes him useful in certain situations requiring very fast, very decisive action. His personality is similar: what Windcharger decides he decides immediately. He glances at something and moves, seldom bothering to ask questions. This may be because his attention span isn't particularly long. He becomes instantly enthusiastic and a few hours later loses interest. His impatience often diminishes his usefulness in lengthy, complex courses of action. Windcharger died when Darth Grievous knock his body at a wall and crushed him with huge rocks. His head was later crushed by Darth Grievous's Legs. A Jedi said "You'll pay for killing my friend!".
  • Windcharger was among the original Autobot crew of the Ark when it crashed on Earth 4 million years ago. Despite his role as the fastest Autobot over short distances as well as one of their then-few warriors (Sideswipe, Sunstreaker, and Cliffjumper being the others), he saw few noteworthy appearances in the series. In the episode "A Prime Problem", Optimus Prime was captured and cloned by the Decepticons. Both Primes returned to the Ark (the second secretly being controlled by Megatron), causing confusion among the Autobot ranks. Only after Windcharger and their human ally Spike Witwicky sneaked into the Decepticon base did the truth about the clone reveal itself. In the episode "Prime Target", the big game hunter Lord Cholmondeley captured a secret Soviet jet, in addition to an American military vehicle, leading to each side to blame the other, creating a threat of war. Cholmondeley then set his sights on the ultimate trophy, the head of Optimus Prime. In order to lure Optimus in Cholmondeley captured the Autobots Tracks, Bumblebee, Jazz, Beachcomber, Grapple, Blaster and Inferno. Windcharger and Huffer were able to avoid being trapped. When Cosmos learned of the location Cholmondeley was keeping the captured Autobots Optimus Prime accepted Cholmondeley's challenge to meet him alone. Although interrupted by the Decepticons Astrotrain and Blitzwing's attempt to ally the Decepticons with Cholmondeley, Optimus defeated the big game hunter and freed the Autobots. The Soviet plane was returned by the Autobots, with Cholmondeley tied to its nose antenna like a hood ornament as punishment for his actions. In the episode "Masquerade", Windcharger was among the team of five Autobots who disguised themselves as the Stunticons. Penetrating the Decepticons' camp, and learning of their plans, the Autobots eventually ran into trouble when the real Stunticons arrived, proving their identities by arriving as Menasor. With a combination of Windcharger's magnetic powers and Mirage's illusion-creating ability, the Autobots were able to appear as Menasor too, but the deception was soon revealed, though they were still able to thwart the Decepticons' plans. In The Transformers: The Movie, he apparently dies after Starscream and several other Decepticons blasted him in the chest but managed to blast Skywarp a time before going out. Windcharger's body is dragged to cover by Arcee next to Wheeljack, (who looks deceased in a similar way, their bodies not changing colour to the grey black associated with Transformers when they die), during the Battle of Autobot City. However, despite his assumed death, Windcharger's name is absent from the list of casualties entombed in the Autobot mausoleum, and he is later seen running around in the background of Transformers Episode #91: Call of the Primitives. This implies that Windcharger was not killed at all but only seriously wounded and rendered unconscious during the battle at Autobot City.
  • Windcharger was the fastest Autobot over short distances. Was good in situations requiring fast, decisive action. Was enthusiastic but impatient. Had short attention span. Could cast powerful magnetic field which could attract or repel large metal objects. Smashed them at closer distances. These abilities used up tremendous energy. Often burnt himself out due to carelessness.
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