About: Sylvari   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The birth place of the Sylvari is located in the Guild Wars area of Arbor Bay.

AttributesValues
rdfs:label
  • Sylvari
  • Sylvari
  • Sylvari
rdfs:comment
  • Les Sylvari sont des créatures nés d'un arbre planté dans la Baie d'Arbor. Physiquement, ils semblent être à mi-chemin entre les Humains et les Gardiens que l'on rencontre dans la Forêt d'Echovald. Les Sylvari seront une race jouable dans Guild Wars 2.
  • The birth place of the Sylvari is located in the Guild Wars area of Arbor Bay.
  • The Sylvari are a species encountered in Guild Wars Eye of the North and Guild Wars 2. The singular form of Sylvari is currently unknown. From the May 2007 issue of PC Gamer: "A young race of nature spirits who have awakened with the rise of a new age in Tyria, Sylvari are beings of light, uncorrupted by knowledge of sorrow, suspicion or hatred. Sylvari are proficient in things related to magic and dexterity." They are a young race of nature spirits. They are agile and magically adept, with a connection to plants. Ronan stayed on this place from then on, possibly as a caretaker.
dcterms:subject
Heimat
  • unbekannt
dbkwik:guildwars/p...iPageUsesTemplate
dbkwik:de.unitedds...iPageUsesTemplate
Name
  • Sylvari
dbkwik:guildwars2/...iPageUsesTemplate
Species
Hauptstadt
  • Der Hain
GW
  • ja
abstract
  • Les Sylvari sont des créatures nés d'un arbre planté dans la Baie d'Arbor. Physiquement, ils semblent être à mi-chemin entre les Humains et les Gardiens que l'on rencontre dans la Forêt d'Echovald. Les Sylvari seront une race jouable dans Guild Wars 2.
  • The Sylvari are a species encountered in Guild Wars Eye of the North and Guild Wars 2. The singular form of Sylvari is currently unknown. From the May 2007 issue of PC Gamer: "A young race of nature spirits who have awakened with the rise of a new age in Tyria, Sylvari are beings of light, uncorrupted by knowledge of sorrow, suspicion or hatred. Sylvari are proficient in things related to magic and dexterity." They are a young race of nature spirits. They are agile and magically adept, with a connection to plants. Concept art depicts a Sylvari female as a slim humanoid with leaflike hair, soft facial features and swirling tattoos. In the Guild Wars Special edition from PC Gamer (October 2007), it was revealed that the tree found in Arbor Bay is effectively the origin of the Sylvari. Ronan, a Shining Blade agent, brought a strange seed he found in a cave during the war to home, but when he finds his hometown razed, he decides to plant it and never again fight. Ronan stayed on this place from then on, possibly as a caretaker. Later it is revealed that Ventari abandons his previous home and joins Ronan on this new post, creating a new refuge for Centaurs and humans, while the pale tree grew at the center of it. However, their good intentions ultimately fail and first Ronan, and then Ventari, died. However, before his death Ventari carves a tablet with his teachings, and passes on in 1165 AE. Hundreds of years later the first Sylvari sprout from the tree. After they were born, all Sylvari became attracted to the tablet left by Ventari, and it's unclear if the tablet itself or the spirit of Ventari shaped their ethics, but what is clear is that the Ventari Tablet is their most precious relic, and that its influence guides their every move.
  • The birth place of the Sylvari is located in the Guild Wars area of Arbor Bay.
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