About: Mamluk (Civ6)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Introduced in Civilization VI of the Medieval Era. The Arabian unique unit. (Replaces Knight) Technology Image:Stirrups (Civ6).png Stirrups Production cost 180 File:Civ6Production.png Faith cost File:Civ6Faith.png Gold cost 180 File:Civ6Gold.png Resource [[_(Civ6)|]] Melee strength 48 File:Civ6StrengthIcon.png Ranged strength File:Civ6RangedStrength.png Bombard strength File:Bombard Strength (Civ6).png Anti-air strength File:Anti-Air Strength (Civ6).png Attack range File:Civ6Range.png Movement 4 File:Civ6Movement.png Maintenance 3 File:Civ6Gold.png Upgrades to Image:Tank (Civ6).png Tank Notes

AttributesValues
rdfs:label
  • Mamluk (Civ6)
rdfs:comment
  • Introduced in Civilization VI of the Medieval Era. The Arabian unique unit. (Replaces Knight) Technology Image:Stirrups (Civ6).png Stirrups Production cost 180 File:Civ6Production.png Faith cost File:Civ6Faith.png Gold cost 180 File:Civ6Gold.png Resource [[_(Civ6)|]] Melee strength 48 File:Civ6StrengthIcon.png Ranged strength File:Civ6RangedStrength.png Bombard strength File:Bombard Strength (Civ6).png Anti-air strength File:Anti-Air Strength (Civ6).png Attack range File:Civ6Range.png Movement 4 File:Civ6Movement.png Maintenance 3 File:Civ6Gold.png Upgrades to Image:Tank (Civ6).png Tank Notes
Era
  • Medieval
Strength
  • 48(xsd:integer)
dcterms:subject
Unique
  • Arabian
reqtech
  • Stirrups
Upgrade
  • Tank
dbkwik:civilizatio...iPageUsesTemplate
Gold
  • 180(xsd:integer)
Game
  • Civilization VI
Type
  • Heavy Cavalry
Production
  • 180(xsd:integer)
Moves
  • 4(xsd:integer)
Notes
  • Arabian unique Medieval era unit that replaces the . Heals at the end of every turn, even after moving or attacking.
Replaces
  • Knight
Maintenance
  • 3(xsd:integer)
abstract
  • Introduced in Civilization VI of the Medieval Era. The Arabian unique unit. (Replaces Knight) Technology Image:Stirrups (Civ6).png Stirrups Production cost 180 File:Civ6Production.png Faith cost File:Civ6Faith.png Gold cost 180 File:Civ6Gold.png Resource [[_(Civ6)|]] Melee strength 48 File:Civ6StrengthIcon.png Ranged strength File:Civ6RangedStrength.png Bombard strength File:Bombard Strength (Civ6).png Anti-air strength File:Anti-Air Strength (Civ6).png Attack range File:Civ6Range.png Movement 4 File:Civ6Movement.png Maintenance 3 File:Civ6Gold.png Upgrades to Image:Tank (Civ6).png Tank Notes Image:BackArrowGreen.png Back to the list of units The Mamluk is a unique heavy cavalry unit of the Arabian civilization in Civilization VI. It replaces the Knight. * Attributes: * Heals at the end of every turn, even if it moves or attacks an enemy unit. * Vulnerable to anti-cavalry units. * Does not require resources.
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