| abstract
| - Nepgear finally awakens and Compa and IF are elated to see her. After Nepgear explains what transpired in the Gamindustri Graveyard, Compa and IF are complete surprise that they were easily defeated by a single person. Histoire explains how ASIC has taken control over most of Gamindustri and how the CPUs shares have decreased significantly. She also explains that the CPU Candidates can go out and restore these shares. By doing so, they would be able to weaken ASIC. Compa and IF are bit skeptical about the idea, considering the fact that ASIC members spawn faster than they can act and how the current CPUs were already defeated so easily by ASIC. Histoire presents another idea; to request the aid from each nation’s mascot character. Though this is a good idea, they are left without any idea as to the location of the mascots. Histoire begins to research and track down Planeptune’s mascot and tells IF, Compa, and Nepgear that she will notify them when she is finished. In the mean time, the three girls go out to recover some of Planeptune’s shares to help the nation and also rehabilitate Nepgear. When the group returns to the Basilicom, Histoire inform them that she has located the Planeptune Mascot character in the Virtua Forest Depths. The girls return to Planeptune after acquiring the Mascot character’s power and inform Histoire that ASIC is targeting Mascot characters. Understanding the situation, Histoire asks for the group to head to Lastation to stop the next Mascot from being destroyed. She also makes a request for Nepgear to try and recruit the CPU Candidates of Lastation and Lowee. Now that they have a plan, the group heads to Lastation.
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