About: Warrens of Thought   Sponge Permalink

An Entity of Type : dbkwik:resource/DzqRyfO2qJ3bGsoHNefGkw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Warrens of Thought Type ID Level Location Sub-Areas Leader Inhabitants Factions Cults Exits Appearances The Warrens of Thought are an extension of the Weeping Stone Catacombs, taken over by Cranium Rats and Wererats. This collective is ruled by Many-as-One, who is perpetually at war with the Dead Nations. It is necessary to complete this area or the Dead Nations to access the Drowned Nations. If the Nameless One has completed the Dead Nations to get to the Drowned Nations, this area is completely optional. The reverse is not true.

AttributesValues
rdf:type
rdfs:label
  • Warrens of Thought
rdfs:comment
  • <default>Warrens of Thought</default> Type ID Level Location Sub-Areas Leader Inhabitants Factions Cults Exits Appearances The Warrens of Thought are an extension of the Weeping Stone Catacombs, taken over by Cranium Rats and Wererats. This collective is ruled by Many-as-One, who is perpetually at war with the Dead Nations. It is necessary to complete this area or the Dead Nations to access the Drowned Nations. If the Nameless One has completed the Dead Nations to get to the Drowned Nations, this area is completely optional. The reverse is not true.
Exits
  • Southeast: Drowned Nations
  • Southwest: Weeping Stone Catacombs
Leader
dcterms:subject
dbkwik:torment/pro...iPageUsesTemplate
Appearances
  • Planescape: Torment
Type
  • Underground location
ID
  • AR1600
abstract
  • <default>Warrens of Thought</default> Type ID Level Location Sub-Areas Leader Inhabitants Factions Cults Exits Appearances The Warrens of Thought are an extension of the Weeping Stone Catacombs, taken over by Cranium Rats and Wererats. This collective is ruled by Many-as-One, who is perpetually at war with the Dead Nations. It is necessary to complete this area or the Dead Nations to access the Drowned Nations. If the Nameless One has completed the Dead Nations to get to the Drowned Nations, this area is completely optional. The reverse is not true. Upon entering the area, the party is confronted by Mantuok. He can be convinced to take the party to his leader, Many-as-One. Otherwise he either captures the party, imprisoning them (see how to escape below), or attacks them.
is Location of
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