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An Entity of Type : dbkwik:resource/t9ln_EbmcSHrBZziiWPG4g==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The mega hammer is a mag-sized melee weapon that appears to be a combination of a glaive, an axe, and other blades. The name "Mega hammer" is actually a misnomer, referencing the source code of Madness: Project Nexus where the weapon is programmed to act like a hammer instead of an axe. The mega hammer debuted in Madness Aggregation in which it was summoned by the Mag Agent: V3, who unsuccessfully used it against the newly "magnified" Hank. At the end of the episode, Hank took it in preparation for a fight against the Auditor, in which it was later dropped in Madness Abrogation.

AttributesValues
rdf:type
rdfs:label
  • Mega hammer
rdfs:comment
  • The mega hammer is a mag-sized melee weapon that appears to be a combination of a glaive, an axe, and other blades. The name "Mega hammer" is actually a misnomer, referencing the source code of Madness: Project Nexus where the weapon is programmed to act like a hammer instead of an axe. The mega hammer debuted in Madness Aggregation in which it was summoned by the Mag Agent: V3, who unsuccessfully used it against the newly "magnified" Hank. At the end of the episode, Hank took it in preparation for a fight against the Auditor, in which it was later dropped in Madness Abrogation.
Kills
  • 0(xsd:integer)
dcterms:subject
Users
  • 2.0
Range
  • 145(xsd:integer)
Appearances
  • * Madness Combat 9: Aggregation * Madness Combat 10: Abrogation * Madness: Project Nexus
Name
  • Mega Hammer
Type
Caption
  • The mega hammer from Madness Combat 9-10 and Madness: Project Nexus
dbkwik:madness-com...iPageUsesTemplate
dbkwik:madnesscomb...iPageUsesTemplate
Description
  • The fact that you have this means I hate you.
Damage
  • 9(xsd:integer)
base price
  • 674(xsd:integer)
abstract
  • The mega hammer is a mag-sized melee weapon that appears to be a combination of a glaive, an axe, and other blades. The name "Mega hammer" is actually a misnomer, referencing the source code of Madness: Project Nexus where the weapon is programmed to act like a hammer instead of an axe. The mega hammer debuted in Madness Aggregation in which it was summoned by the Mag Agent: V3, who unsuccessfully used it against the newly "magnified" Hank. At the end of the episode, Hank took it in preparation for a fight against the Auditor, in which it was later dropped in Madness Abrogation. This weapon also appears in Madness: Project Nexus, the game in which the mega hammer got its name. It is the main weapon of the G03LM Mk2 in the Story Mode. Despite its many blades, the game recognizes the mega hammer as a blunt weapon. Thus, the weapon will knock back rather than cut the target. Like the minigun, it is one of several weapons unavailable to the player.
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