About: Mighty Morphin Power Rangers: The Movie (video game)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The player begins each stage as their character's civilian persona; instead of automatically transforming into their Ranger persona like in the previous game, the player must fill up a "Morphing meter" next to their life gauge by picking up thunderbolt-shaped items dropped by enemies, which can also be used to perform special attacks. Filling up the Morphin meter again while in Ranger mode will allow the player to use their character's signature weapon for a limited time or perform a super attack. The game features a two-lane system similar to the Fatal Fury series, allowing players to jump between the foreground lane or the background lane (the player can also perform attacks that will sent enemies to the other lane). A Special code made for the game can have the players begin the stages

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  • Mighty Morphin Power Rangers: The Movie (video game)
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  • The player begins each stage as their character's civilian persona; instead of automatically transforming into their Ranger persona like in the previous game, the player must fill up a "Morphing meter" next to their life gauge by picking up thunderbolt-shaped items dropped by enemies, which can also be used to perform special attacks. Filling up the Morphin meter again while in Ranger mode will allow the player to use their character's signature weapon for a limited time or perform a super attack. The game features a two-lane system similar to the Fatal Fury series, allowing players to jump between the foreground lane or the background lane (the player can also perform attacks that will sent enemies to the other lane). A Special code made for the game can have the players begin the stages
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dbkwik:power-range...iPageUsesTemplate
dbkwik:powerranger...iPageUsesTemplate
abstract
  • The player begins each stage as their character's civilian persona; instead of automatically transforming into their Ranger persona like in the previous game, the player must fill up a "Morphing meter" next to their life gauge by picking up thunderbolt-shaped items dropped by enemies, which can also be used to perform special attacks. Filling up the Morphin meter again while in Ranger mode will allow the player to use their character's signature weapon for a limited time or perform a super attack. The game features a two-lane system similar to the Fatal Fury series, allowing players to jump between the foreground lane or the background lane (the player can also perform attacks that will sent enemies to the other lane). A Special code made for the game can have the players begin the stages as the morphed Rangers instead of their civilian persona. The game consists of seven stages, where the player will fight against Lord Zedd's army of Putty Patrols until reaching the stage boss at the end. The first five bosses are all monsters from the TV show's second season, while the sixth boss is an original creation for the game. The final boss is Ivan Ooze, the film's antagonist. Unlike the first game, there are no giant robot battles in this version, although the Ninja Megazord from the film (and the show's third season) makes an appearance during the ending sequence. Here's a list of bosses in order of appearance. * Mirror Maniac * Cannon Top * Skelerena * Magnet Brain * Silver Horns * Main Frame * Ivan Ooze
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