About: Caelistis (3.5e Campaign Setting)/NPCs/PaimonMinions   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Paimon Flourishes support Paimon Slashers in combat by disarming their enemies with their whips. Once all of their enemies are disarmed, or if trying this has proved fruitless, they switch to shortswords and move to flank with their allies, flanking disarmed targets first to eliminate them.

AttributesValues
rdfs:label
  • Caelistis (3.5e Campaign Setting)/NPCs/PaimonMinions
rdfs:comment
  • Paimon Flourishes support Paimon Slashers in combat by disarming their enemies with their whips. Once all of their enemies are disarmed, or if trying this has proved fruitless, they switch to shortswords and move to flank with their allies, flanking disarmed targets first to eliminate them.
Will
  • +1
  • +2
Fort
  • +1
  • +3
subtypes
  • Elf
  • Human
DEX
  • 16(xsd:integer)
  • 18(xsd:integer)
feats
init
  • +3
str
  • 8(xsd:integer)
touch
  • 13(xsd:integer)
  • 14(xsd:integer)
CHA
  • 11(xsd:integer)
  • 12(xsd:integer)
Grapple
  • +1
adv
  • By character class
BAB
  • +2
Monster
  • Paimon Flourish, 3rd-level Rogue
  • Paimon Slasher, 2nd-level Rogue, 1st-level Fighter
env
  • Any
Wis
  • 13(xsd:integer)
dbkwik:dungeons/pr...iPageUsesTemplate
treas
  • Standard
Skills
  • Tumble +4, Hide +4, Move Silently +4
  • Tumble +7, Hide +7, Move Silently +7
Speed
  • 30(xsd:integer)
org
  • group
Type
  • Humanoid
Align
  • Usually chaotic
con
  • 11(xsd:integer)
  • 12(xsd:integer)
flat
  • 14(xsd:integer)
  • 16(xsd:integer)
at
  • Mwk Rapier +8 melee
  • Mwk Whip +6 melee , Mwk Short Sword +6 Melee
Reach
  • 5(xsd:integer)
cr
  • 3(xsd:integer)
HD
  • 2(xsd:integer)
  • 259200.0
AC
  • 17(xsd:integer)
  • 20(xsd:integer)
Space
  • 5(xsd:integer)
int
  • 12(xsd:integer)
  • 14(xsd:integer)
HP
  • 10(xsd:integer)
  • 18(xsd:integer)
SA
  • 172800.0
  • 86400.0
ref
  • +6
  • +7
Size
  • Medium
abstract
  • Paimon Flourishes support Paimon Slashers in combat by disarming their enemies with their whips. Once all of their enemies are disarmed, or if trying this has proved fruitless, they switch to shortswords and move to flank with their allies, flanking disarmed targets first to eliminate them.
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