About: Mega Man 5 Walkthrough   Sponge Permalink

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This is the perfect first stage since the Star man is so easy to defeat using the buster only. From the start, head right, avoiding the Asteroids. Drop down and slide right under the low passage. Defeat the Bounder (bouncing enemies) and the B Bitters (floor cannons), while watching out for the spikes. Drop down and defeat the Tondeall (helicopter) and drop down again, avoiding the spikes. Inside the space station, slide under the passage, and carefully jump to get the letter M Plate. 8 more letters left! Anyway, continue to the right, using more careful jumps and defeating the Space Mets. Climb up the ladder and defeat the Jet Bombs, watching out for it's shrapnel. Climb up the ladder and take out the pair of B Bitters and carefully head right. You'll run into a miniboss-type enemy, a Dac

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  • Mega Man 5 Walkthrough
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  • This is the perfect first stage since the Star man is so easy to defeat using the buster only. From the start, head right, avoiding the Asteroids. Drop down and slide right under the low passage. Defeat the Bounder (bouncing enemies) and the B Bitters (floor cannons), while watching out for the spikes. Drop down and defeat the Tondeall (helicopter) and drop down again, avoiding the spikes. Inside the space station, slide under the passage, and carefully jump to get the letter M Plate. 8 more letters left! Anyway, continue to the right, using more careful jumps and defeating the Space Mets. Climb up the ladder and defeat the Jet Bombs, watching out for it's shrapnel. Climb up the ladder and take out the pair of B Bitters and carefully head right. You'll run into a miniboss-type enemy, a Dac
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dbkwik:megaman/pro...iPageUsesTemplate
abstract
  • This is the perfect first stage since the Star man is so easy to defeat using the buster only. From the start, head right, avoiding the Asteroids. Drop down and slide right under the low passage. Defeat the Bounder (bouncing enemies) and the B Bitters (floor cannons), while watching out for the spikes. Drop down and defeat the Tondeall (helicopter) and drop down again, avoiding the spikes. Inside the space station, slide under the passage, and carefully jump to get the letter M Plate. 8 more letters left! Anyway, continue to the right, using more careful jumps and defeating the Space Mets. Climb up the ladder and defeat the Jet Bombs, watching out for it's shrapnel. Climb up the ladder and take out the pair of B Bitters and carefully head right. You'll run into a miniboss-type enemy, a Dachoun (AT-ST like walker). Avoid it's lasers and defeat it. Head right, killing the Space Mets and collect the energy capsule. You'll soon come to a large spike gap with moving platforms. Jump on them, defeating the Toss Machine (ball throwers) and avoiding the Mizziles. Near the gate, you'll find another Dachoun. Defeat it and enter the gate. Star Man only has one attack: his Star Crash, where he creates a shield and throws it at you. Use the Buster to defeat him. You'll capture his Star Crash and get the Super Arrow.
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