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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The level starts out on the rooftops of Blackwater Park. The majority of this level is completely foggy, so enemies will be difficult to see, but they will take a while to notice you. There is one part of the level, armed with landmines which will kill 47 instantly, but Instinct can be used to see their location and proximity radius. There is also a room, which is locked via keycard, that contains the level's evidence. The keycard is found in the room next to the landmines, where a door or a ventilation shaft can be accessed to gain entry. The doorway is much quicker, but is watched by guards, while the ventilation shaft is safer, but requires avoiding the landmines. Victoria is on the helipad with Dexter and there is a time limit, so take note of that. When you reach the helipad, the time

AttributesValues
rdfs:label
  • Countdown/Walkthrough
rdfs:comment
  • The level starts out on the rooftops of Blackwater Park. The majority of this level is completely foggy, so enemies will be difficult to see, but they will take a while to notice you. There is one part of the level, armed with landmines which will kill 47 instantly, but Instinct can be used to see their location and proximity radius. There is also a room, which is locked via keycard, that contains the level's evidence. The keycard is found in the room next to the landmines, where a door or a ventilation shaft can be accessed to gain entry. The doorway is much quicker, but is watched by guards, while the ventilation shaft is safer, but requires avoiding the landmines. Victoria is on the helipad with Dexter and there is a time limit, so take note of that. When you reach the helipad, the time
dcterms:subject
abstract
  • The level starts out on the rooftops of Blackwater Park. The majority of this level is completely foggy, so enemies will be difficult to see, but they will take a while to notice you. There is one part of the level, armed with landmines which will kill 47 instantly, but Instinct can be used to see their location and proximity radius. There is also a room, which is locked via keycard, that contains the level's evidence. The keycard is found in the room next to the landmines, where a door or a ventilation shaft can be accessed to gain entry. The doorway is much quicker, but is watched by guards, while the ventilation shaft is safer, but requires avoiding the landmines. Victoria is on the helipad with Dexter and there is a time limit, so take note of that. When you reach the helipad, the timer will stop, but Dexter will prepare himself for a fight, if you are seen. Perform a headshot or, if you're able to, use the fiber wire to kill Dexter, where the level will end.
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