About: A Son's Blood   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The player starts with a small base with a few soldiers on the eastern edge of the map. Immediately, Alfonso de Albuquerque along with two Conquistadors will approach the player. After their dialogue is finished, they will return to their base and Alfonso's Armada will turn their stance toward the player to neutral. The new objective will be to convert ten units of Alfonso's Armada. However, the player must not kill more than ten units of Alfonso's Armada or else the player will immediately lose.

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  • A Son's Blood
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  • The player starts with a small base with a few soldiers on the eastern edge of the map. Immediately, Alfonso de Albuquerque along with two Conquistadors will approach the player. After their dialogue is finished, they will return to their base and Alfonso's Armada will turn their stance toward the player to neutral. The new objective will be to convert ten units of Alfonso's Armada. However, the player must not kill more than ten units of Alfonso's Armada or else the player will immediately lose.
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dbkwik:ageofempire...iPageUsesTemplate
abstract
  • The player starts with a small base with a few soldiers on the eastern edge of the map. Immediately, Alfonso de Albuquerque along with two Conquistadors will approach the player. After their dialogue is finished, they will return to their base and Alfonso's Armada will turn their stance toward the player to neutral. The new objective will be to convert ten units of Alfonso's Armada. However, the player must not kill more than ten units of Alfonso's Armada or else the player will immediately lose. The player will have three Villagers each gathering food, wood and gold, but the player does not have any stone initially. The first thing to do is to select all three Villagers gathering gold and make them gather stone from the nearby Stone Mines instead, because the player will have to construct Walls and Gates soon. Once the player has collected around 100 stone, they can put the Villagers back on gold. Use one Villager to explore a little further, where there is an Alfonso's Armada's tent, along with a Halberdier and a Hand Cannoneer. Since Alfonso's Armada is neutral right now, they will not attack the player's Villager unless provoked, so the player can explore freely with Villagers. Now construct a Wall, along with a Gate just a little further, blocking the path between the thick forest and cliff. This will place the tent and soldiers completely inside the player's base. Now go north from here, where the player will see another camp with two Halberdiers. Build another Wall and Gate here but do not enclose the camp this time but build the wall so that it just touches the camp. If done correctly, the player will have another stone mine completely inside their base. Now the player should use their units to kill the Halberdier and Hand Cannoneer inside the base. With this, Alfonso's Armada will turn their stance to enemy but it won't do any harm since the player is allowed to kill up to ten units. After this, the player should take their Monks and convert any unit that is patrolling outside. Once they start coming near the Monks to attack, bring them back inside the base and convert them from there. However, once the unit is converted, the player should kill them, so that they don't start attacking Alfonso's Armada's soldiers and kill them by accident. In this same way, the player should convert ten soldiers - luring them to the Gate and then converting them with the Monks. After converting ten units, the new objective will be to convert Alfonso himself, who is protected inside his base. The player still cannot kill more than ten of his soldiers, which has become eight since the player already killed two of his units before. However, now the player should forget about Alfonso for a little while and start building their own base and economy, since the player needs a large army soon after Alfonso's conversion. Once enough stone has been collected, build a Town Center and start making Villagers to collect all four resources. Also use one Villager to build a second layer of walls with a Gate near the bridge which connects the players base to the mainland, behind the Palisade Walls of Gujarati Traders. This is because after Alfonso's conversion, the Palisade Walls will automatically be destroyed. It is a good idea to build a Castle here as well for additional protection. Now build a Dock near the Bridge. After this, the player should focus on reaching the Imperial Age as soon as possible. After reaching Imperial Age the player should build a University and research Ballistics and Murder Holes. It is also advised that the player build two Feitorias since resources are limited near the base. At the Dock, the player should research Dry Dock and Cannon Galleons and then make three Cannon Galleons and keep them on 'No Attack Stance'. The player may upgrade them to Elite Cannon Galleons if they have the resources. Then take these three Cannon Galleons and bring them near the coast where Alfonso is standing. At the Barracks, the player should research Halberdiers and make a few. The player should also research all Blacksmith upgrades for infantry. Then at the Monastery, make three Monks so that the player has a total of five. Then make a Transport Ship and load all the Monks inside. With this, the player is finally ready to convert Alfonso. Take the Transport Ship near the coast where Alfonso is standing and unload all the Monks. Then use all five Monks to convert him. Once he has been converted, all of his buildings will come under the player's control and Alfonso's Armada will surrender. Immediately, Enemy Leaders, Ottomans, Mamluks and Diu will change their stance to enemy and Diu will obtain a Wonder, which the player has to destroy within 200 years. The player will get two extra Cannon Galleons along with many Caravels and Transport Ships containing units. Unload the units to help defend the base and bring the five Cannon Galleons that the player has to the promontory of Diu and destroy their Bombard Towers. Once the nearest Bombard Tower is down, use all five to attack the Wonder, which will come down eventually. After the Wonder is destroyed, the player's new objective is a choice - either to construct and defend a Wonder or to defeat Ottomans, Mamluks and Diu. It is unbelievably easier to go for the Wonder instead of defeating the three enemies so the player should always go for the Wonder under normal circumstances. The Wonder should be constructed at the previous base at the extreme eastern corner with as many Villagers as possible. The player should use the Caravels and Cannon Galleons to counter the Fire Ships of Diu and Mamluk while the enemy soldiers of Ottomans should be countered by the player's land units. This should go on until the player's Wonder is completed, after which protecting it should not be a problem at all. The player can construct many Castles around the Wonder. After the Wonder has been defended for 200 years, the player will be victorious.
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