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| - Ve hře Zaklínač, Interakce s postavami happens primarily through dialogue. One could, of course argue that swordplay is also character interaction, but for the purposes of this article, we'll limit the discussion to peaceful, at least initally, interactions. Below is a list, with icons, of the kinds of character interaction that can be intiatiated through speaking with game characters, or NPCs. This is how Geralt interacts with the various game characters he meets along his path. Levým klinutím na jednoho z nepřátel zaútočíš.
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| abstract
| - Ve hře Zaklínač, Interakce s postavami happens primarily through dialogue. One could, of course argue that swordplay is also character interaction, but for the purposes of this article, we'll limit the discussion to peaceful, at least initally, interactions. Below is a list, with icons, of the kinds of character interaction that can be intiatiated through speaking with game characters, or NPCs. This is how Geralt interacts with the various game characters he meets along his path. Levým klinutím na jednoho z nepřátel zaútočíš. Pod postavami nepřátel se zobrazuje červený ukazatel života. Pokud chceš na protivníka zaútočit, klikni na něj levým tlačítkem myši. Postavy se zeleným ukazatelem jsou Geraltovi přátelsky nakloněny a napadnout je nelze.
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