About: Meeting Grounds   Sponge Permalink

An Entity of Type : dbkwik:resource/Ezf2JHFpfyRwN-pAcJj5Bw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Meeting Grounds is a room that appears in Temple Grounds from Metroid Prime 2: Echoes. The room is irregulary shaped; a corridor from the west twists upwards towards the main area. This corridor has several light displays and roots. In the centre of the room is a huge Half-pipe. There is a Luminoth Lore on the second level which can only be accessed with Boost Ball by using the Half-pipe. On that same ledge, there is a Morph Ball tunnel leading to an alternate path in Service Access. The Great Temple can be seen from this open room, where a huge genus of tree twists upwards towards it. An amber Translator Door blocks the entrance to an elevator. The room also contains large cobwebs in its corners.

AttributesValues
rdf:type
rdfs:label
  • Meeting Grounds
rdfs:comment
  • Meeting Grounds is a room that appears in Temple Grounds from Metroid Prime 2: Echoes. The room is irregulary shaped; a corridor from the west twists upwards towards the main area. This corridor has several light displays and roots. In the centre of the room is a huge Half-pipe. There is a Luminoth Lore on the second level which can only be accessed with Boost Ball by using the Half-pipe. On that same ledge, there is a Morph Ball tunnel leading to an alternate path in Service Access. The Great Temple can be seen from this open room, where a huge genus of tree twists upwards towards it. An amber Translator Door blocks the entrance to an elevator. The room also contains large cobwebs in its corners.
dcterms:subject
enemies/wildlife
  • War Wasps, Sandbats, Dark Pirate Commandoes
planet/ship
dbkwik:metroid/pro...iPageUsesTemplate
Significance
  • Access to tunnel in Service Access, access to elevator to Great Temple, location of Luminoth Lore
Game
  • Metroid Prime 2: Echoes
Name
  • Meeting Grounds
Caption
  • Meeting Grounds' Half-pipe
Area
Notable features
abstract
  • Meeting Grounds is a room that appears in Temple Grounds from Metroid Prime 2: Echoes. The room is irregulary shaped; a corridor from the west twists upwards towards the main area. This corridor has several light displays and roots. In the centre of the room is a huge Half-pipe. There is a Luminoth Lore on the second level which can only be accessed with Boost Ball by using the Half-pipe. On that same ledge, there is a Morph Ball tunnel leading to an alternate path in Service Access. The Great Temple can be seen from this open room, where a huge genus of tree twists upwards towards it. An amber Translator Door blocks the entrance to an elevator. The room also contains large cobwebs in its corners. The Dark Aetherian version of this room was the War Ritual Grounds.
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