Meeting Grounds is a room that appears in Temple Grounds from Metroid Prime 2: Echoes. The room is irregulary shaped; a corridor from the west twists upwards towards the main area. This corridor has several light displays and roots. In the centre of the room is a huge Half-pipe. There is a Luminoth Lore on the second level which can only be accessed with Boost Ball by using the Half-pipe. On that same ledge, there is a Morph Ball tunnel leading to an alternate path in Service Access. The Great Temple can be seen from this open room, where a huge genus of tree twists upwards towards it. An amber Translator Door blocks the entrance to an elevator. The room also contains large cobwebs in its corners.
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| - Meeting Grounds is a room that appears in Temple Grounds from Metroid Prime 2: Echoes. The room is irregulary shaped; a corridor from the west twists upwards towards the main area. This corridor has several light displays and roots. In the centre of the room is a huge Half-pipe. There is a Luminoth Lore on the second level which can only be accessed with Boost Ball by using the Half-pipe. On that same ledge, there is a Morph Ball tunnel leading to an alternate path in Service Access. The Great Temple can be seen from this open room, where a huge genus of tree twists upwards towards it. An amber Translator Door blocks the entrance to an elevator. The room also contains large cobwebs in its corners.
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enemies/wildlife
| - War Wasps, Sandbats, Dark Pirate Commandoes
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Significance
| - Access to tunnel in Service Access, access to elevator to Great Temple, location of Luminoth Lore
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Caption
| - Meeting Grounds' Half-pipe
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| - Meeting Grounds is a room that appears in Temple Grounds from Metroid Prime 2: Echoes. The room is irregulary shaped; a corridor from the west twists upwards towards the main area. This corridor has several light displays and roots. In the centre of the room is a huge Half-pipe. There is a Luminoth Lore on the second level which can only be accessed with Boost Ball by using the Half-pipe. On that same ledge, there is a Morph Ball tunnel leading to an alternate path in Service Access. The Great Temple can be seen from this open room, where a huge genus of tree twists upwards towards it. An amber Translator Door blocks the entrance to an elevator. The room also contains large cobwebs in its corners. The Dark Aetherian version of this room was the War Ritual Grounds.
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