A powerful artifact found in the Slipgate Realm, the Pentagram of Protection will briefly grant its user invulnerability.
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| - A powerful artifact found in the Slipgate Realm, the Pentagram of Protection will briefly grant its user invulnerability.
- The Pentagram of Protection is an item in the Team Fortress series. When picked up, it gives the user 30 seconds of invulnerability time. When the Pentagram is picked up in Quake Team Fortress, the player will have a red light coming out of the user's body. When the Pentagram is picked up in Team Fortress Classic, there will be a red glow around the user's weapon and body.
- File:Quake1.gif The Pentagram of Protection or Protection is a Quake Powerup that makes the user invulnerable for 30 seconds. When the player takes the Pentagram, the screen takes on a golden, brighter tint. The player HUD portrait's eyes glow with golden light (as in Spear of Destiny and Doom when God mode is on or an Invulnerability Artifact is being used) and Ranger seems to be smirking. The Armor counter also replaces the Armor picture with a picture of the Pentagram and the counter reads 666, no matter how much damage one receives. Despite what the Armor counter says, your regular Armor will still take damage, so try not to get hit too much, or you'll have no Armor when the Pentagram expires; on the other hand, the Pentagram is arguably most useful in situations where the player is mo
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| - File:Quake1.gif The Pentagram of Protection or Protection is a Quake Powerup that makes the user invulnerable for 30 seconds. When the player takes the Pentagram, the screen takes on a golden, brighter tint. The player HUD portrait's eyes glow with golden light (as in Spear of Destiny and Doom when God mode is on or an Invulnerability Artifact is being used) and Ranger seems to be smirking. The Armor counter also replaces the Armor picture with a picture of the Pentagram and the counter reads 666, no matter how much damage one receives. Despite what the Armor counter says, your regular Armor will still take damage, so try not to get hit too much, or you'll have no Armor when the Pentagram expires; on the other hand, the Pentagram is arguably most useful in situations where the player is more likely to endure a larger amount of damage. The Pentagram will immediately expire upon switching levels. When the player is attacked, ethereal music in the major key can be heard with each blow. In multiplayer, it respawns every 5 minutes after it's picked up. If a player tries to Telefrag another player with the Pentagram of Protection, the "telefragger" will be the one killed. However, if both players have the Pentagram of Protection, then both will be killed.
- A powerful artifact found in the Slipgate Realm, the Pentagram of Protection will briefly grant its user invulnerability.
- The Pentagram of Protection is an item in the Team Fortress series. When picked up, it gives the user 30 seconds of invulnerability time. When the Pentagram is picked up in Quake Team Fortress, the player will have a red light coming out of the user's body. When the Pentagram is picked up in Team Fortress Classic, there will be a red glow around the user's weapon and body.
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