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An Entity of Type : dbkwik:resource/iZPS-_nT-j1tY_DLCpXKGQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Air elementals are monsters in ADOM. They are constructs that can breathe lightning, and have a corresponding immunity to shock attacks. Many of them are found in the Air Temple, and a single air elemental can sometimes appear as a wilderness encounter once the PC reaches level 15. As of version 1.2.0 air elementals are able to see through invisibility.

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  • Air Elemental
  • Air Elemental
  • Air elemental
  • Air elemental
  • Air elemental
  • Air elemental
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  • Air elementals are monsters in ADOM. They are constructs that can breathe lightning, and have a corresponding immunity to shock attacks. Many of them are found in the Air Temple, and a single air elemental can sometimes appear as a wilderness encounter once the PC reaches level 15. As of version 1.2.0 air elementals are able to see through invisibility.
  • Air elementals are encountered during the Elemental Workshop I quest, and it is not required to kill them. Using air spells will heal them rather than damage them.
  • An air elemental was a being made up of wind and living air. It appeared as a cyclone of air that moved in any direction, even against the wind when enraged. Air elementals were always flying, an expression of freedom that they enjoyed to its fullest. They attacked targets from the air, detesting touching the ground even for the slightest moment.
  • Air elementals are the denizens of the Elemental Plane of Air. They manifest as a swirl of violent wind, and their rapid speed makes air elementals useful on vast battlefields or in extended aerial combat.
  • Ilma elementaalit ovat tehty ilmasta, myrskyistä ja salamoista. Niiden johtaja on Al'akir ja ne asuvat Skywallissa. thumb
  • A weird whistling sound echoes across the wastelands, accompanied by a sudden rush of air. You whirl to see a cloud-like billowy mass floating over the broken terrain. Though it seems to have no substance you get the unmistakable impression that it is hunting. Could this be one of the dreaded elementals you have heard about? They say radiation is a strange force... It can change healthy humanoids into diseased mutants. It can change a friendly recruit into a crazed insane soldier. If the forces are just right, radiation can even change an elemental substance into a demonic beast. But the time to ponder ends abruptly as it blows towards you.
  • Air elementals are enemies that appear in Tomb Raider: The Last Revelation.
  • The essence of Air is freedom of movement. As long as there is a place for Air to go, it will continue to grow in destructive power. Only when it is bound to the Earth can it be contained.
  • "I can hardly see you when you are still. Are you a shade?" "I bring no darkness to the light." "You sound faint and distant. Are you a ghost?" "I had not life before this form." "So what exactly are you, then?" "I am of the wind and the sky and the air."
  • Air elementals are encountered during the Elemental Workshop I quest. As with all elementals, if players cast spells of the elemental's element, the spell will heal instead of damaging the elemental. It should be noted that players do not actually have to kill any air elementals to complete Elemental Workshop I.
  • The Air Elemental is an enemy encountered at the end of Dungeon Siege: Legends of Aranna.
  • An air elemental is a being made up of wind and living air. It appears as a cyclone of air that moves in any direction, even against the wind when enraged. Air elementals are always flying, an expression of freedom that they enjoy to its fullest. They attack targets from the air, detesting touching the ground even for the slightest moment.
  • Known Loot: Gold, Elemental Dusts Spotted: Forests, Aborek, Mirith Crypt
  • Race: elemental Alignment: true neutral Armor class: 18 Hit points: 26 Attack bonus: +8 Damage: 1d6+1 bludgeoning damage (creature weapon) Hit dice (level): 4 Challenge rating: 4 Size: medium Trained skills:(‡) listen (7), spot (7) Feats: darkvision, weapon finesse, weapon proficiency (creature)
  • Composed of pure air and as mercurial as a storm's wind, air elementals are at home on the Elemental Plane of Air but can also be found on Golarion wherever wind is at its most intense.
  • The first elemental in the game for the First Blast Staff. This elemental's specialty is that it lowers your gravity, meaning you're able to jump higher! And it increases your walkspeed by 30%! It also recharges the Charges on your Air Blast Staff (The staff doesn't need to be equipped to recharge) The Air Elemental can be used alongside the Air Blast Staff for intense combos, on the bottom of your screen in your inventory, you can see a little bar, if you have the Elemental in use, that bar will slowly fill up until it's completely full, meaning you can use the Staff's special attack.
  • Air elementals are elemental creatures made of air, wind, storms, and weather. Air elementals, the violent and territorial monarchs of the skies, favor mountaintops and other high places for their lairs. These creatures appear as crackling clouds with two glowing yellow orbs for eyes. Two columns of mist shot through with lightning extend from the cloud like giant arms, each one encircled with blue metal bracers. They seek to effect change in the world (for example, erosion via wind). Air elementals create whirlwinds to suck up their enemies and also blind them with dust storms. Air elementals are the fastest and most agile of the elementals, moving with silent grace. An air elemental uses its special attacks whenever possible. It engulfs smaller opponents in its whirlwind first; if the el
  • rightŻywiołaki powietrza to żywiołaki stworzone z powietrza, wiatru, burz i pogody. Ci okrutni niepodzielni władcy przestworzy preferują szczyty górskie i inne wysokie miejsca jako swoje domy. Stworzenia te objawiają się jako wirujące chmury z dwiema żółtymi lśniącymi kulami jako oczami. Dwie kolumny mgieł wystrzelają błyskawicami na kształt gigantycznych ramion, każde z nich otoczone jest niebieskimi metalowymi bransoletami. Żywiołaki powietrza próbują zmieniać świat (na przykład poprzez erozję wietrzną). Potrafią one tworzyć tornada, które wsysają ich wrogów, jak również mogą oślepiać za pomocą burz pyłowych. żywiołaki powietrza są najszybszymi i najzwinniejszymi spośród żywiołaków i poruszają się z cichą gracją. Żywiołak powietrza używa swych specjalnych ataków kiedy tylko może. Wciąga
  • Air Elementals are sapient elemental beings made of coalesced air, wind, storms and weather. The violent and territorial monarchs of the skies they inhabit, they favor mountaintops and other high locations for their lairs. Their physical appearance is that of clouds crackling with lightning, with a pair of glowing yellow orbs representing eyes. Two columns of mist shot through with even lightning extend from the main column like giant arms, each encircled with blue metal bracers. They are the fastest and most agile of the elementals known from the Elemental Plane, and move with silent grace.
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