Resistance signifies a character's ability to withstand or reduce the effects of an opponent's attack. There is a type of resistance for each type of damage in the game: Mental, Physical, Spell, and Elemental. The last is further divided into five types: Fire, Cold, Electric, Nature, and Spirit. Each point of resistance reduces damage (of that type of attack) by 1%. In some cases, a target is given a chance to offset some of the effects of an attack if it passes an appropriate check for that type. There are also displacement/dodge and missile deflection ratings, which offer a percentile chance to completely ignore any physical attack and a percentile chance to ignore any missile of non-spell origin, respectively.
Attributes | Values |
---|
rdfs:label
| |
rdfs:comment
| - Resistance signifies a character's ability to withstand or reduce the effects of an opponent's attack. There is a type of resistance for each type of damage in the game: Mental, Physical, Spell, and Elemental. The last is further divided into five types: Fire, Cold, Electric, Nature, and Spirit. Each point of resistance reduces damage (of that type of attack) by 1%. In some cases, a target is given a chance to offset some of the effects of an attack if it passes an appropriate check for that type. There are also displacement/dodge and missile deflection ratings, which offer a percentile chance to completely ignore any physical attack and a percentile chance to ignore any missile of non-spell origin, respectively.
|
dcterms:subject
| |
dbkwik:dragonage/p...iPageUsesTemplate
| |
abstract
| - Resistance signifies a character's ability to withstand or reduce the effects of an opponent's attack. There is a type of resistance for each type of damage in the game: Mental, Physical, Spell, and Elemental. The last is further divided into five types: Fire, Cold, Electric, Nature, and Spirit. Each point of resistance reduces damage (of that type of attack) by 1%. In some cases, a target is given a chance to offset some of the effects of an attack if it passes an appropriate check for that type. There are also displacement/dodge and missile deflection ratings, which offer a percentile chance to completely ignore any physical attack and a percentile chance to ignore any missile of non-spell origin, respectively. Some abilities, skills, or items allow combatants to enhance their resistances; they are also enhanced at higher levels and ranks.
|
is wikipage disambiguates
of | |