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An Entity of Type : dbkwik:resource/6_E3Vm7U5aYPXO61bTJKrA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Amarande is the Archdruid of the Shadow Druids encountered during Baldur's Gate. He is found in the Third Cloakwood area, within the Tree House in the upstairs loft. If set upon, Amarande's first few spells may include Insect Plague, Call Woodland Beings, Rigid Thinking, Animal Summoning I, along with several other low level druidic spells - of the Shadow Druids, he's the most powerful, given his status as "Archdruid." In the Enhanced Edition, Amarande wields the Mighty Oak, a unique Club +2.

AttributesValues
rdf:type
rdfs:label
  • Amarande
rdfs:comment
  • Amarande is the Archdruid of the Shadow Druids encountered during Baldur's Gate. He is found in the Third Cloakwood area, within the Tree House in the upstairs loft. If set upon, Amarande's first few spells may include Insect Plague, Call Woodland Beings, Rigid Thinking, Animal Summoning I, along with several other low level druidic spells - of the Shadow Druids, he's the most powerful, given his status as "Archdruid." In the Enhanced Edition, Amarande wields the Mighty Oak, a unique Club +2.
Level
  • 10(xsd:integer)
Strength
  • 9(xsd:integer)
Alignment
  • Neutral
dcterms:subject
Spells
  • 7(xsd:integer)
no of attacks
  • 1(xsd:integer)
Morale
  • 12(xsd:integer)
Hit points
  • 74(xsd:integer)
Intelligence
  • 12(xsd:integer)
xp value
  • 120(xsd:integer)
Wisdom
  • 18(xsd:integer)
thac
  • 15(xsd:integer)
Charisma
  • 12(xsd:integer)
dbkwik:baldursgate...iPageUsesTemplate
Dexterity
  • 18(xsd:integer)
Name
  • Amarande
Poly
  • 6(xsd:integer)
Constitution
  • 10(xsd:integer)
Items
  • Studded Leather Armor, Quarter Staff -or- Mighty OakEE
Base
  • 10(xsd:integer)
Class
  • Cleric
Area
Place
  • Tree House, upstairs
Gender
  • Male
Race
  • Human
Death
  • 6(xsd:integer)
recovery Time
  • 60(xsd:integer)
breaking point
  • 6(xsd:integer)
wands
  • 8(xsd:integer)
breath
  • 8(xsd:integer)
fire %
  • 50(xsd:integer)
magical fire %
  • 50(xsd:integer)
abstract
  • Amarande is the Archdruid of the Shadow Druids encountered during Baldur's Gate. He is found in the Third Cloakwood area, within the Tree House in the upstairs loft. If set upon, Amarande's first few spells may include Insect Plague, Call Woodland Beings, Rigid Thinking, Animal Summoning I, along with several other low level druidic spells - of the Shadow Druids, he's the most powerful, given his status as "Archdruid." If Jaheira is a member of the player's party, he will attack after a brief sermon, however if Faldorn is present in the party, he will yield to her and remain passive. His dialogue is essentially a combination of his subordinates; Izefia and Takiyah. If the player responds polite and submissive, he will direct you eastward and suggest Faldorn as a companion. Likewise, if the player is blunt and argumentative, he'll turn hostile. In the Enhanced Edition, Amarande wields the Mighty Oak, a unique Club +2.
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