The Necromancer is a monster that can be found on the Occult Floors in Daemonheim in the Dungeoneering skill. Necromancers can summon hordes of zombies if not dispatched quickly. The combat level of the zombies varies with the Necromancer's level, and is generally higher than that of the Necromancer. Necromancers can cast a spell that looks like stat spy to temporary disable the cloaking effect of the shadow silk hood, an ability shared only with Forgotten mages, Seekers, reborn mages, and the mercenary leader. Summoned zombies have no drops besides bones, and will disappear after sometime, leaving behind their drop. When a room containing necromancers has to be cleared, it is recommended to kill the necromancers quickly and leave the room to wait for the zombies to disappear, similar to t
Attributes | Values |
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rdf:type
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rdfs:label
| - Necromancer (Dungeoneering)
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rdfs:comment
| - The Necromancer is a monster that can be found on the Occult Floors in Daemonheim in the Dungeoneering skill. Necromancers can summon hordes of zombies if not dispatched quickly. The combat level of the zombies varies with the Necromancer's level, and is generally higher than that of the Necromancer. Necromancers can cast a spell that looks like stat spy to temporary disable the cloaking effect of the shadow silk hood, an ability shared only with Forgotten mages, Seekers, reborn mages, and the mercenary leader. Summoned zombies have no drops besides bones, and will disappear after sometime, leaving behind their drop. When a room containing necromancers has to be cleared, it is recommended to kill the necromancers quickly and leave the room to wait for the zombies to disappear, similar to t
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Level
| - 29(xsd:integer)
- 39(xsd:integer)
- 50(xsd:integer)
- 61(xsd:integer)
- 71(xsd:integer)
- 82(xsd:integer)
- 93(xsd:integer)
- 105(xsd:integer)
- 114(xsd:integer)
- 126(xsd:integer)
- 138(xsd:integer)
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Version
| - 29(xsd:integer)
- 39(xsd:integer)
- 50(xsd:integer)
- 61(xsd:integer)
- 71(xsd:integer)
- 82(xsd:integer)
- 93(xsd:integer)
- 105(xsd:integer)
- 114(xsd:integer)
- 126(xsd:integer)
- 138(xsd:integer)
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dcterms:subject
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acc magic
| - 329(xsd:integer)
- 424(xsd:integer)
- 553(xsd:integer)
- 710(xsd:integer)
- 875(xsd:integer)
- 1101(xsd:integer)
- 1372(xsd:integer)
- 1694(xsd:integer)
- 2023(xsd:integer)
- 2458(xsd:integer)
- 3031(xsd:integer)
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aff magic
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lifepoints
| - 4200(xsd:integer)
- 5600(xsd:integer)
- 7200(xsd:integer)
- 8800(xsd:integer)
- 10200(xsd:integer)
- 11800(xsd:integer)
- 13400(xsd:integer)
- 15000(xsd:integer)
- 16400(xsd:integer)
- 18000(xsd:integer)
- 19800(xsd:integer)
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Examine
| - A seemingly crazy necromancer.
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gemw
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Poisonous
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max magic
| - 200(xsd:integer)
- 250(xsd:integer)
- 300(xsd:integer)
- 350(xsd:integer)
- 400(xsd:integer)
- 450(xsd:integer)
- 500(xsd:integer)
- 550(xsd:integer)
- 600(xsd:integer)
- 650(xsd:integer)
- 700(xsd:integer)
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max spec
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acc melee
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aff weakness
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aff melee
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max ranged
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aff ranged
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acc ranged
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max melee
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Rarity
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Aggressive
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immune to poison
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dbkwik:rune-scape/...iPageUsesTemplate
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dbkwik:runescape/p...iPageUsesTemplate
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Speed
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Name
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Weakness
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immune to deflect
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Members
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Quantity
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Update
| - Dungeoneering - The Occult Floors
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Armour
| - 329(xsd:integer)
- 424(xsd:integer)
- 553(xsd:integer)
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