About: Patch Notes/2007-06-06   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

This version of the game contains mostly corrections, bug fixes and quality of life changes. We are always concerned with keeping the game as bug free as possible. We greatly appreciate the support of players who participate by helping to identify problems, either by playing new versions on the Training Room or submitting /bug reports. Thanks and enjoy this update!Invention Added the text "(Recipe)" to the description of Enhancement Recipes so players can tell if they are viewing the Recipe or an the actual Enhancement without having to look at the icon.Consignment Market Rewards Tailor Emotes

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  • Patch Notes/2007-06-06
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  • This version of the game contains mostly corrections, bug fixes and quality of life changes. We are always concerned with keeping the game as bug free as possible. We greatly appreciate the support of players who participate by helping to identify problems, either by playing new versions on the Training Room or submitting /bug reports. Thanks and enjoy this update!Invention Added the text "(Recipe)" to the description of Enhancement Recipes so players can tell if they are viewing the Recipe or an the actual Enhancement without having to look at the icon.Consignment Market Rewards Tailor Emotes
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  • This version of the game contains mostly corrections, bug fixes and quality of life changes. We are always concerned with keeping the game as bug free as possible. We greatly appreciate the support of players who participate by helping to identify problems, either by playing new versions on the Training Room or submitting /bug reports. Thanks and enjoy this update!Invention Set bonuses were not being granted correctly to players that were exemplared. A set bonus was being removed if a player exemplared below the level at which the set enhancements were slotted. This has been corrected. As of now, a set bonus will be lost while exemplared only if: * The power the set is slotted into is no longer available to the exemplared character. * The character exemplars below the level that the set enhancements can be slotted. For example, the set bonus from a set of level 25 enhancements will be lost if the character exemplars to level 21 or below, even if the power is still available. The non-set bonuses of the enhancements still apply in this case. Added the text "(Recipe)" to the description of Enhancement Recipes so players can tell if they are viewing the Recipe or an the actual Enhancement without having to look at the icon. The following Invention Origin Sets have been changed: * Pulverizing Fisticuffs (Acc/Dam/End/Rech) - Accuracy % is now displayed. * Lethargic Repose (Acc/Sleep) - Enhance Accuracy was Schedule B, not Schedule A – Fixed. * Paralytic (Acc/Hold/Rech) - Enhance Hold was Schedule B, not Schedule A – Fixed * Neuronic Shutdown (Acc/Hold/Rech) - Enhance Hold was Schedule B, not Schedule A – Fixed * Ghost Widow's Embrace (Acc/Hold/Rech) - Acc, Hold, & Rech are all on the same schedule of enhancement now * Razzle Dazzle (Acc/Stun/Rech) - Acc, Stun, & Rech are all on the same schedule of enhancement now. * Rope A Dope (Acc/Stun/Rech) - Acc, Stun, & Rech are all on the same schedule of enhancement now. * Stagger (Acc/Stun/Rech) - - Acc, Stun, & Rech are all on the same schedule of enhancement now. * Impervious Skin (+Mez Resist) - The Status Resistance enhancement was not stacking if slotted into multiple powers. In other words, if you had 5 slotted, you still only got the benefit of 1 buff. The same is true of Set Bonuses which give Status Resistance. To fix this, all such effects now offer a smaller bonus than their previous value, but will stack up to 5 times * All IO enhancements with a ‘proc’ effect will now trigger properly on targets of Area of Effect powers. For more information about Enhancement schedules and their different effectiveness rates, please visit the Knowledge Base.Consignment Market * Oh for a Comma! Added commas to bid/sell UI (so 1000000 now displays as 1,000,000). * The Consignment market no longer worries about case sensitivity in the search feature. * Previously, it was possible to create a buy or sell order stack with a negative number, which could not be removed from your transaction inventory. This has been fixed, and existing negative stacks will be deleted. No actual inventory items will be gained or lost.Rewards * Choosing an SO off a choice table while exemplared should no longer result in random level SOs or no SO reward at all. * Sidekicked or Exemplared characters in the Invention tutorial should now properly receive their recipe and salvage when choosing it from the reward choice table. * Corrected an issue with the 3 hour timer on Task and Strike Force Mission recipe rewards. Previously, the reward choice would be available after 3 hours, but no reward would be granted unless 4 hours had passed.Tailor * Fixed a bug that allowed certain ‘impossible’ costumes. We also added more costume validation to check for them.Emotes * Howl emote has had its sound restored. After using it, players must do something else before playing it again. * Drum and Drumlow emote have been given new sounds.Sound * Sound for Mek-Man non-combat pet will now fade offBases * Fixed bug that could cause ‘ghost items’ in base storage resulting in empty slots that would count as full slots. * Fixed a base crash that was caused by adding and removing a lot of stuff from base storage.Henchmen * Changed the -Stealth Escort powers so they do not alert the AI. This should prevent Henchmen from attempting to attack your escortees.Game * Corrected an issue that could cause a crash to occur when trading between characters or adding/removing items from base storage. * Fixed a situation that could lead to a client crashCity Zones * Bloody Bay: Fixed hole in ground that allowed players to get under the world. * Recluse’s Victory: Rewards for defeating the same player will not be given more than once every 10 minutes.User Interface * Added filter to hide recipes that require a recipe but the player does not own. This will alleviate the problem of having recipes show in list at the worktable. The recipe is now included in the ingredients list. * Modified store UI to display tooltips for enhancements.
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