When the spell simulacrum is cast, shadowstuff is pulled forth and modeled into the shape of a man. While nothing more than a copy, not a full being, sometimes the spell can develop quirks, especially in a long-lived or terribly powerful simulacrum. When the simulacrum dies, instead of returning to the shadowstuff it was born, it's false mind does not assimilate into the plane as normal, but instead rebuilds itself slowly from the plane itself. As a man who dies may become part of his afterlife's plane and be reborn as a petitioner, angel, or devil, so too does this false soul find a sort of second life. However, with no guiding plane, society, or force, shadowsouls are often born confused and lost into a world of shadows and mirages, barely able to remember who they originally may have be
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rdfs:label
| - Shadowsoul (3.5e Monster)
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rdfs:comment
| - When the spell simulacrum is cast, shadowstuff is pulled forth and modeled into the shape of a man. While nothing more than a copy, not a full being, sometimes the spell can develop quirks, especially in a long-lived or terribly powerful simulacrum. When the simulacrum dies, instead of returning to the shadowstuff it was born, it's false mind does not assimilate into the plane as normal, but instead rebuilds itself slowly from the plane itself. As a man who dies may become part of his afterlife's plane and be reborn as a petitioner, angel, or devil, so too does this false soul find a sort of second life. However, with no guiding plane, society, or force, shadowsouls are often born confused and lost into a world of shadows and mirages, barely able to remember who they originally may have be
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Summary
| - When a man dies, his soul leaves him, possibly becoming an outsider on his afterlife's plane. And when a simulacrum of a man dies...
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dcterms:subject
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author name
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full at
| - Slam +11 melee and Mwk Short Sword +12 melee
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Will
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Fort
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subtypes
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DEX
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feats
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init
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str
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touch
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CHA
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Grapple
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adv
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BAB
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Monster
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sq
| - Aversion to Daylight, Hide in Plain Sight, Shadowblink, Shadowsight
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env
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Wis
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dbkwik:dungeons/pr...iPageUsesTemplate
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treas
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date created
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Skills
| - Disguise +13, Escape Artist +14, Hide +18, Move Silently +18, Listen +11, Spot +11
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Speed
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Status
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org
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Type
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Align
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con
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flat
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at
| - Slam +11 melee or Mwk Short Sword +12 melee
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Reach
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cr
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HD
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AC
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Space
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int
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HP
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SA
| - Shadow Mastery, Spell-Like Abilities
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ref
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Size
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abstract
| - When the spell simulacrum is cast, shadowstuff is pulled forth and modeled into the shape of a man. While nothing more than a copy, not a full being, sometimes the spell can develop quirks, especially in a long-lived or terribly powerful simulacrum. When the simulacrum dies, instead of returning to the shadowstuff it was born, it's false mind does not assimilate into the plane as normal, but instead rebuilds itself slowly from the plane itself. As a man who dies may become part of his afterlife's plane and be reborn as a petitioner, angel, or devil, so too does this false soul find a sort of second life. However, with no guiding plane, society, or force, shadowsouls are often born confused and lost into a world of shadows and mirages, barely able to remember who they originally may have been. Because of this, a shadowsoul wanders, trying to gather fragments of who it was, or lacking that trying to find an identity for itself. Often choosing to copy instinctively rather than formulate a appearance and mind for itself, when it encounters someone, the faceless and blank humanoid shadow gains the darkened and somehow off appearance of another.
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