Sky Metal Knights are FOEs first found in 21F of the Heavenly Keep. They patrol in straight lines, turning aggressive if the player gets close to them. On 25F, guiding a flying bomb to contact a Sky Metal Knight will destroy it without needing to engage in combat.
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rdfs:label
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rdfs:comment
| - Sky Metal Knights are FOEs first found in 21F of the Heavenly Keep. They patrol in straight lines, turning aggressive if the player gets close to them. On 25F, guiding a flying bomb to contact a Sky Metal Knight will destroy it without needing to engage in combat.
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dcterms:subject
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Weak
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Skills
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Name
| - Beamedge
- Sky Metal Knight
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dbkwik:etrian/prop...iPageUsesTemplate
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Exp
| - 0(xsd:integer)
- 55000(xsd:integer)
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at
| - 61(xsd:integer)
- 84(xsd:integer)
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Items
| - Damask Bit, Metal Chip, Sword Chip
- Wootz Shard, Sky Metal Shard
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Description
| - A mechanized soldier wielding two beam swords. Defeat it fast, before it detects your presence.
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Resist
| - Physical, Fire, Ice
- Stun, Death, Petrify
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DF
| - 44(xsd:integer)
- 84(xsd:integer)
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HP
| - 3870(xsd:integer)
- 14349(xsd:integer)
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Immune
| - Fear, Curse, Sleep, Confuse, Paralyze, Poison, Blind
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abstract
| - Sky Metal Knights are FOEs first found in 21F of the Heavenly Keep. They patrol in straight lines, turning aggressive if the player gets close to them. On 25F, guiding a flying bomb to contact a Sky Metal Knight will destroy it without needing to engage in combat. In-battle, the Sky Metal Knight is fond of using Slaughter Blade, which does heavy physical damage to the party and boosting its offenses. Having a party member who can dispel buffs or debuff attack can offset the power of Slaughter Blade, making the battle go by easier, though care must be taken, as it will use Slaughter Blade again if the buff is removed. Binding its arms can also help in reducing the amount of damage it will deal in battle.
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